+ Games now have a config for which roles they have
+ Roles are assigned at game start
+ Roles don't function within the bot, except the spy
+ Added a spy listener
+ Clippy + fmt
ci/woodpecker/push/woodpecker Pipeline was successfulDetails
ci/woodpecker/tag/woodpecker Pipeline was successfulDetails
+ Instead of deleting channels, players are marked dead so they can't interact with the game
+ Players are listed as dead in the $players command
+ All player channels are cleaned up at the end of the game
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* WOxlf now supports a number of game themes
* Each theme can have custom messages, profile pics, phrasing, etc
* Messages are defined as tera templates
* Couple small improvements
+ Clippy + fmt
+ Added imgur module to handle interacting with the imgur api
+ Users now get a random profile pic from an imgur album
+ Switched to using webhook ids instead of storing the full webhook in toml, serenity does not seem to like the toml deserialization
+ Host messages still come through the bot instead of webhooks
+ Each player channel gets one webhook that all messages come through
+ The username is set per message
+ Currently, profile pics are the default
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+ Messages broadcast to all channels are now all started in "parallel"
+ This should improve message times to all channels, especially when there are many players
+ Start of the logic needed for having multiple deputy bots and one chief bot
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+ Randomized codename order obscuring players more
+ Added better error handling code
+ Support hour + minute time increments
+ Refactored layout to be more clear
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+ Added phase handling and player termination
+ Fixed an issue with some commands not saving game data
+ Added game_status command
+ Updated readme with commands and new features
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+ `say`: used by the host to speak in the game chat
+ `end`: ends the game and cleans up
+ `broadcast`: Send an important game message that that is pinned in each channel
+ Persistent allows games to continue across bot restarts
+ clippy + fmt