Added test_theme command
ci/woodpecker/push/woodpecker Pipeline was successful
Details
ci/woodpecker/push/woodpecker Pipeline was successful
Details
+ Allows you to see all the messages in a theme easily + Clippy + fmtmsg_refactor
parent
45b368fd11
commit
3daa20db9a
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@ -1,3 +1,4 @@
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use chrono::Duration;
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use std::collections::HashSet;
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use rand::prelude::SliceRandom;
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@ -16,12 +17,15 @@ use serenity::utils::MessageBuilder;
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use crate::discord::helper::{add_user_to_game, parse_duration_arg, send_msg_to_player_channels};
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use crate::error::{Result, WoxlfError};
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use crate::game::global_data::GlobalData;
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use crate::game::player_data::PlayerData;
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use crate::game::MessageSource;
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use crate::game::Phase;
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use crate::messages::DiscordUser;
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#[group]
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#[commands(start, say, end, broadcast, next_phase, terminate, add_time)]
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#[commands(
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start, say, end, broadcast, next_phase, terminate, add_time, test_theme
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)]
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struct Host;
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#[command]
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@ -107,7 +111,9 @@ async fn start(ctx: &Context, msg: &Message, mut args: Args) -> CommandResult {
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global_data.save_game_state().unwrap();
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ctx.http.edit_nickname(guild.id.0, Some(&global_data.game_cfg()?.bot_name)).await?;
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ctx.http
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.edit_nickname(guild.id.0, Some(&global_data.game_cfg()?.bot_name))
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.await?;
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Ok(())
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}
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@ -346,13 +352,150 @@ async fn add_time(ctx: &Context, msg: &Message, mut args: Args) -> CommandResult
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Ok(())
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}
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#[command]
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#[only_in(guilds)]
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#[description = "Display all the messages from a theme"]
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async fn test_theme(ctx: &Context, msg: &Message, args: Args) -> CommandResult {
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let mut data = ctx.data.write().await;
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let global_data = data.get_mut::<GlobalData>().unwrap();
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let global_data = global_data.lock().await;
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let theme = args.parse::<String>()?;
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let mut test_global_data = GlobalData::new(global_data.cfg.clone());
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test_global_data.start_game(&theme, Phase::Day, Duration::hours(1))?;
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let test_player_1 = PlayerData {
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channel: 0,
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discord_id: 0,
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codename: "Test Player 1".to_string(),
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vote_target: None,
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profile_pic_url: "".to_string(),
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channel_webhook_id: 0,
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};
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let player_1_discord = DiscordUser {
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display_name: "Test Player Discord".to_string(),
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mention: "@Test Player Discorcd".to_string(),
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};
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let test_player_2 = PlayerData {
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channel: 0,
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discord_id: 0,
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codename: "Test Player 2".to_string(),
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vote_target: None,
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profile_pic_url: "".to_string(),
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channel_webhook_id: 0,
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};
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let mut players = vec![test_player_1.clone(), test_player_2.clone()];
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test_global_data
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.game_state_mut()?
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.player_data
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.append(&mut players);
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let codename_format = test_global_data.templates()?.build_name(
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&test_global_data,
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Some("FirstName".to_lowercase()),
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Some("LastName".to_lowercase()),
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)?;
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let phase_extend_message = test_global_data
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.templates()?
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.build_phase_extend_message(&test_global_data)?;
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let vote_message = test_global_data.templates()?.build_vote_message(
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&test_global_data,
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&test_player_1,
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&test_player_2,
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)?;
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let status_message = test_global_data
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.templates()?
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.build_satus_message(&test_global_data)?;
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let announcement_message = test_global_data
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.templates()?
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.build_announcement(&test_global_data, "Test announcement")?;
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let welcome_message = test_global_data.templates()?.build_welcome_message(
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&test_global_data,
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&player_1_discord,
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&test_player_1,
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)?;
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let tally_message = test_global_data
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.templates()?
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.build_vote_tally(&test_global_data)?;
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msg.channel_id
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.send_message(&ctx.http, |m| m.content("==Codename Format=="))
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.await?;
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msg.channel_id
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.send_message(&ctx.http, |m| m.content(codename_format))
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.await?;
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tokio::time::sleep(std::time::Duration::from_millis(500)).await;
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msg.channel_id
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.send_message(&ctx.http, |m| m.content("==Phase Extend Message=="))
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.await?;
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msg.channel_id
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.send_message(&ctx.http, |m| m.content(phase_extend_message))
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.await?;
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tokio::time::sleep(std::time::Duration::from_millis(500)).await;
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msg.channel_id
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.send_message(&ctx.http, |m| m.content("==Vote Message=="))
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.await?;
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msg.channel_id
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.send_message(&ctx.http, |m| m.content(vote_message))
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.await?;
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tokio::time::sleep(std::time::Duration::from_millis(500)).await;
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msg.channel_id
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.send_message(&ctx.http, |m| m.content("==Status Message=="))
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.await?;
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msg.channel_id
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.send_message(&ctx.http, |m| m.content(status_message))
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.await?;
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tokio::time::sleep(std::time::Duration::from_millis(500)).await;
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msg.channel_id
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.send_message(&ctx.http, |m| m.content("==Announcement Message=="))
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.await?;
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msg.channel_id
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.send_message(&ctx.http, |m| m.content(announcement_message))
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.await?;
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tokio::time::sleep(std::time::Duration::from_millis(500)).await;
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msg.channel_id
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.send_message(&ctx.http, |m| m.content("==Welcome Message=="))
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.await?;
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msg.channel_id
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.send_message(&ctx.http, |m| m.content(welcome_message))
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.await?;
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tokio::time::sleep(std::time::Duration::from_millis(500)).await;
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msg.channel_id
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.send_message(&ctx.http, |m| m.content("==Tally Message=="))
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.await?;
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msg.channel_id
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.send_message(&ctx.http, |m| m.content(tally_message))
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.await?;
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tokio::time::sleep(std::time::Duration::from_millis(500)).await;
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Ok(())
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}
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#[group]
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#[commands(vote, status, players)]
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struct Player;
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#[command]
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#[only_in(guilds)]
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#[description = "Vote another subject for termination. $vote <code_name>"]
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#[description = "vote another subject for termination. $vote <code_name>"]
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async fn vote(ctx: &Context, msg: &Message, args: Args) -> CommandResult {
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let mut data = ctx.data.write().await;
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let global_data = data.get_mut::<GlobalData>().unwrap();
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@ -82,7 +82,7 @@ impl GlobalData {
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.get_game_config(&self.game_state.as_ref().unwrap().game_name)
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.unwrap();
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self.templates = Some(MessageTemplates::try_from(game_config.messages.clone()).unwrap());
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self.templates = Some(MessageTemplates::try_from(game_config.messages.clone())?);
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self.game_cfg = Some(game_config);
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Ok(())
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@ -35,8 +35,8 @@ fn time_to_discord_time(
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#[derive(Debug, Clone, Serialize, Deserialize)]
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pub struct DiscordUser {
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display_name: String,
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mention: String,
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pub(crate) display_name: String,
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pub(crate) mention: String,
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}
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#[derive(Debug, Clone, Serialize, Deserialize)]
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