Geoffrey-rs/geoffrey_models/src/models/locations/mod.rs

203 lines
4.8 KiB
Rust

use serde::{Deserialize, Serialize};
use std::collections::HashSet;
use crate::models::{Position, Tunnel};
use crate::GeoffreyDatabaseModel;
use crate::models::locations::shop::Shop;
use crate::models::locations::town::{TownDb, Town};
use crate::models::locations::farm::FarmData;
use crate::models::locations::market::{MarketDb, Market};
use crate::models::player::Player;
pub mod farm;
pub mod market;
pub mod shop;
pub mod town;
#[derive(Serialize, Deserialize, Debug, Clone, Copy)]
pub enum LocationType {
Base,
Shop,
Attraction,
Town,
Farm,
Market,
}
impl From<LocationDataDb> for LocationType {
fn from(l: LocationDataDb) -> Self {
match l {
LocationDataDb::Base => LocationType::Base,
LocationDataDb::Shop(_) => LocationType::Shop,
LocationDataDb::Attraction => LocationType::Attraction,
LocationDataDb::Town(_) => LocationType::Town,
LocationDataDb::Farm(_) => LocationType::Farm,
LocationDataDb::Market(_) => LocationType::Market,
}
}
}
#[derive(Serialize, Deserialize, Debug, Clone)]
pub enum LocationDataDb {
Base,
Shop(Shop),
Attraction,
Town(TownDb),
Farm(FarmData),
Market(MarketDb),
}
impl From<LocationType> for LocationDataDb {
fn from(t: LocationType) -> Self {
match t {
LocationType::Base => LocationDataDb::Base,
LocationType::Shop => LocationDataDb::Shop(Default::default()),
LocationType::Attraction => LocationDataDb::Attraction,
LocationType::Town => LocationDataDb::Town(Default::default()),
LocationType::Farm => LocationDataDb::Farm(Default::default()),
LocationType::Market => LocationDataDb::Market(Default::default())
}
}
}
#[derive(Serialize, Deserialize, Debug, Clone)]
pub enum LocationData {
Base,
Shop(Shop),
Attraction,
Town(Town),
Farm(FarmData),
Market(Market),
}
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct LocationDb {
id: Option<u64>,
pub name: String,
pub position: Position,
owners: HashSet<u64>,
pub tunnel: Option<Tunnel>,
pub loc_data: LocationDataDb,
}
impl LocationDb {
pub fn new(
name: &str,
position: Position,
owner: u64,
tunnel: Option<Tunnel>,
loc_type: LocationDataDb,
) -> Self {
let mut owners = HashSet::new();
owners.insert(owner);
Self {
id: None,
name: name.to_string(),
position,
owners,
tunnel,
loc_data: loc_type,
}
}
pub fn owners(&self) -> Vec<u64> {
self.owners.iter().cloned().collect()
}
pub fn add_owner(&mut self, owner: u64) {
self.owners.insert(owner);
}
pub fn remove_owner(&mut self, owner: u64) {
self.owners.remove(&owner);
}
}
impl GeoffreyDatabaseModel for LocationDb {
fn id(&self) -> Option<u64> {
self.id
}
fn set_id(&mut self, id: u64) {
self.id = Some(id)
}
fn tree() -> String {
"location".to_string()
}
fn check_unique(&self, o: &Self) -> bool {
o.name.to_lowercase() != self.name.to_lowercase()
}
}
#[derive(Serialize, Deserialize, Debug, Clone)]
pub struct Location {
pub id: u64,
pub name: String,
pub position: Position,
pub owners: Vec<Player>,
pub tunnel: Option<Tunnel>,
pub loc_data: LocationData,
}
impl Location {
pub fn from_db_location(location: LocationDb, owners: Vec<Player>, loc_data: LocationData) -> Self {
Self {
id: location.id.unwrap(),
name: location.name,
position: location.position,
owners,
tunnel: location.tunnel,
loc_data
}
}
}
#[cfg(test)]
mod tests {
use crate::models::locations::{LocationDb, LocationDataDb};
use crate::models::{Dimension, Position};
use crate::GeoffreyDatabaseModel;
#[test]
fn test_location_check_unique() {
let l1 = LocationDb::new(
"Test",
Position::new(0, 0, Dimension::Overworld),
0u64,
None,
LocationDataDb::Base,
);
let l2 = LocationDb::new(
"NotTest",
Position::new(0, 0, Dimension::Overworld),
0u64,
None,
LocationDataDb::Base,
);
assert!(l1.check_unique(&l2));
let l1 = LocationDb::new(
"Test",
Position::new(0, 0, Dimension::Overworld),
0u64,
None,
LocationDataDb::Base,
);
let l2 = LocationDb::new(
"teSt",
Position::new(0, 0, Dimension::Overworld),
0u64,
None,
LocationDataDb::Base,
);
assert!(!l1.check_unique(&l2));
}
}