Rewrite of Geoffrey in Rust
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Joey Hines c3c3814d77
Misc cleanup
2 weeks ago
figures Initial database implementation 11 months ago
geoffrey_api Misc cleanup 2 weeks ago
geoffrey_bot Misc cleanup 2 weeks ago
geoffrey_db Misc cleanup 2 weeks ago
geoffrey_models Misc cleanup 2 weeks ago
.gitignore Removed bot_config.toml from git 2 months ago
.woodpecker.yml Updated CI to woodpecker 1 month ago
ARCHITECTURE.md Initial database implementation 11 months ago
Cargo.lock Misc cleanup 2 weeks ago
Cargo.toml Rough first pass of a bot 2 months ago
LICENSE Initial commit 11 months ago
README.md Updated README.md 2 months ago

README.md

Geoffrey: A Location Database for Minecraft Servers

Geoffrey was created to be an information source for base and shop locations on Minecraft severs. Geoffrey can track bases, shops, items for sale, tunnels, towns, public farms and more!

This is the third complete rewrite version of Geoffrey. V3 focuses on improving the API, adding new features, and moving to Rust.

This version is still very early in development and things are very likely to change.

Project Layout

  • geoffrey_models: Models used throughout Geoffrey, split into their own library for reuse.
  • geoffrey_db: Wrapper around Sled that implements the database functionality. (This is subject to change a lot)
  • geoffrey_api: API wrapper around the database to provide data to the website, bot, plugin, etc. It will implement the command API and the model API. A lot of Geoffrey's logic is implemented here.
  • geoffrey_bot: Discord bot for Geoffrey. Uses serenity

License

License