Joey Hines
d8de648395
+ Decoupled Database Types from API Return Types + Allows response to be more content rich + Added helper methods to load all the information related ot a model + This also helps us move a bit closer to what we would have to do for something like Diesel + Might be good to add more functions like this to decouple db operations from the API layer |
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figures | ||
geoffrey_api | ||
geoffrey_db | ||
geoffrey_models | ||
.gitignore | ||
ARCHITECTURE.md | ||
Cargo.lock | ||
Cargo.toml | ||
LICENSE | ||
README.md |
README.md
Geoffrey: A Location Database for Minecraft Servers
Geoffrey was created to be an information source for base and shop locations on Minecraft severs. Geoffrey can track bases, shops, items for sale, tunnels, towns, public farms and more!
This is the third complete rewrite version of Geoffrey. V3 focuses on improving the API,
adding new features, and moving to Rust.
This version is still very early in development and things are very likely to change.
Project Layout
geoffrey_models
: Models used throughout Geoffrey, split into their own library for reuse.geoffrey_db
: Wrapper around Sled that implements the database functionality. (This is subject to change a lot)geoffrey_api
: API wrapper around the database to provide data to the website, bot, plugin, etc. It will have has parts, the command API and the model API. A lot of Geoffrey's logic is implemented here.