Geoffrey-Django/Geoffrey.py

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from discord.ext import commands
from DatabaseModels import *
from BotErrors import *
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from MinecraftAccountInfoGrabber import *
from itertools import zip_longest
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import configparser
import shlex
#from WebInterface import *
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TOKEN = ''
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command_prefix = '?'
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description = '''
Geoffrey started his life as inside joke none of you will understand.
At some point, she was to become an airhorn bot. Now, they know where your bases/shops are.
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Please respect Geoffrey, the bot is very sensitive.
*You must use ?register before adding entries into Geoffrey*
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'''
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bad_error_message = 'OOPSIE WOOPSIE!! Uwu We made a fucky wucky!! A wittle fucko boingo! The admins at our ' \
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'headquarters are working VEWY HAWD to fix this! (Error in command {}: {})'
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bot = commands.Bot(command_prefix=command_prefix, description=description, case_insensitive=True)
# Bot Commands ******************************************************************'
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@bot.event
async def on_ready():
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print('GeoffreyBot')
print('Username: ' + bot.user.name)
print('ID: ' + bot.user.id)
@bot.event
async def on_command_error(error, ctx):
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if isinstance(error, commands.CommandNotFound):
error_str = 'Command not found, ding dongs like you can use ?help to see all the commands this bot can do.'
elif isinstance(error, commands.UserInputError):
error_str = 'Invalid syntax for {} you ding dong, please read ?help {}.'\
.format(ctx.invoked_with, ctx.invoked_with)
database_interface.database.session.rollback()
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elif isinstance(error.original, UsernameLookupFailed):
error_str = error.original.__doc__
elif isinstance(error.original, OverflowError):
error_str = 'Wow buddy, that\'s a big number. Please don\'t do that.'
database_interface.database.session.rollback()
elif isinstance(error.original, PlayerNotFound):
error_str = 'Make sure to use ?register first you ding dong.'
database_interface.database.session.rollback()
elif isinstance(error.original, LocationNameNotUniqueError):
error_str = 'An entry in the database already has that name ding dong.'
database_interface.database.session.rollback()
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else:
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error_str = bad_error_message.format(ctx.invoked_with, error)
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await bot.send_message(ctx.message.channel, error_str)
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@bot.command()
async def test():
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'''
Checks if the bot is alive.
'''
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await bot.say('I\'m here you ding dong')
@bot.command(pass_context=True)
async def register(ctx):
'''
Registers your Discord and Minecraft account with the the database. You must do this before adding entries to
the database.
'''
player_name = get_nickname(ctx.message.author)
try:
database_interface.add_player(player_name, ctx.message.author.id)
except LocationInitError:
raise commands.UserInputError
await bot.say('{}, you have been added to the database.'.format(ctx.message.author.mention))
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@bot.command(pass_context=True)
async def addbase(ctx, x_pos: int, y_pos: int, z_pos: int, * args):
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'''
Adds your base to the database. The name is optional.
?addbase [Shop Name] [X Coordinate] [Y Coordinate] [Z Coordinate] [Name]
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'''
if len(args) > 0:
name = args[0]
else:
name = '{}\'s Base'.format(database_interface.find_player_by_discord_uuid(ctx.message.author.id).name)
try:
base = database_interface.add_location(ctx.message.author.id, name, x_pos, y_pos, z_pos)
except LocationInitError:
raise commands.UserInputError
except LocationNameNotUniqueError:
await bot.say('{}, you already have a based called {}. You need to specify a different name.'.format(
ctx.message.author.mention, name))
return
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await bot.say('{}, your base named **{}** located at {} has been added'
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' to the database.'.format(ctx.message.author.mention, base.name, base.pos_to_str()))
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@bot.command(pass_context=True)
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async def addshop(ctx, x_pos: int, y_pos: int, z_pos: int, *args):
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'''
Adds your shop to the database. The name is optional.
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?addshop [Shop Name] [X Coordinate] [Y Coordinate] [Z Coordinate] [Name]
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'''
if len(args) > 0:
name = args[0]
else:
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name = '{}\'s Shop'.format(database_interface.find_player_by_discord_uuid(ctx.message.author.id).name)
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try:
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shop = database_interface.add_shop(ctx.message.author.id, name, x_pos, y_pos, z_pos)
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except LocationInitError:
raise commands.UserInputError
except LocationNameNotUniqueError:
await bot.say('{}, you already have a shop called {}. You need to specify a different name.'.format(
ctx.message.author.mention, name))
return
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await bot.say('{}, your shop named **{}** located at {} has been added'
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' to the database.'.format(ctx.message.author.mention, shop.name, shop.pos_to_str()))
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@bot.command(pass_context=True)
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async def find(ctx, name: str):
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'''
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Finds all the locations a player has in the database.
?find [Player name]
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'''
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try:
loc_list = database_interface.find_location_by_owner_name(name)
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loc_string = loc_list_to_string(loc_list, '{} \n{}')
await bot.say('{}, **{}** has **{}** locations(s): \n {}'.format(ctx.message.author.mention, name, len(loc_list),
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loc_string))
except PlayerNotFound:
await bot.say('{}, the player **{}** is not in the database'.format(ctx.message.author.mention, name))
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@bot.command(pass_context=True)
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async def delete(ctx, name: str):
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'''
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Deletes a location from the database.
?delete [Location name]
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'''
try:
database_interface.delete_location(ctx.message.author.id, name)
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await bot.say('{}, your location named **{}** has been deleted.'.format(ctx.message.author.mention, name))
except (DeleteEntryError, PlayerNotFound):
await bot.say('{}, you do not have a location named **{}**.'.format(ctx.message.author.mention, name))
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@bot.command(pass_context=True)
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async def findaround(ctx, x_pos: int, z_pos: int, * args):
'''
Finds all the locations around a certain point that are registered in the database
The radius defaults to 200 blocks if no value is given
Default dimension is overworld
?findaround [X Coordinate] [Z Coordinate] [Optional Flags]
Optional Flags:
-r [radius]
-d [dimension]
'''
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radius = 200
dimension = 'Overworld'
if len(args) == 1:
radius = args[0]
flags = get_args_dict(args)
if len(flags) > 0:
if '-d' in flags:
dimension = flags['-d']
base_list = database_interface.find_location_around(x_pos, z_pos, radius, dimension)
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if len(base_list) != 0:
base_string = loc_list_to_string(base_list, '{} \n{}')
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await bot.say('{}, there are {} locations(s) within {} blocks of that point: \n {}'.format(
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ctx.message.author.mention, len(base_list), radius, base_string))
else:
await bot.say('{}, there are no locations within {} blocks of that point'
.format(ctx.message.author.mention, radius))
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@bot.command(pass_context=True)
async def additem(ctx, shop_name: str, item_name: str, amount: int, diamond_price: int):
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'''
Adds an item to a shop's inventory. Amount for diamond price.
?additem [Shop name] [Item Name] [Amount] [Price]
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'''
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try:
database_interface.add_item(ctx.message.author.id, shop_name, item_name, diamond_price, amount)
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await bot.say('{}, **{}** has been added to the inventory of **{}**.'.format(ctx.message.author.mention,
item_name, shop_name))
except PlayerNotFound:
await bot.say('{}, you don\'t have any shops in the database.'.format(ctx.message.author.mention))
except LocationLookUpError:
await bot.say('{}, you don\'t have any shops named **{}** in the database.'.format(ctx.message.author.mention,
shop_name))
@bot.command(pass_context=True)
async def selling(ctx, item_name: str):
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'''
Lists all the shops selling an item
?selling [item]
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'''
shop_list = database_interface.find_shop_selling_item(item_name)
shop_list_str = loc_list_to_string(shop_list)
await bot.say('The following shops sell {}: \n {}'.format(item_name, shop_list_str))
@bot.command(pass_context=True)
async def shopinfo(ctx, shop_name: str):
'''
Lists the information and inventory of a shop
?shopinfo [Shop Name]
'''
shop = database_interface.find_shop_by_name(shop_name)[0]
inv_list = database_interface.get_shop_inventory(shop)
item_list = ''
for item in inv_list:
item_list = item_list + '{}\n'.format(item.__str__())
await bot.say('{} \n Inventory:\n {}'.format(shop.__str__(), item_list))
# Helper Functions ************************************************************
def get_nickname(discord_user):
if discord_user.nick is None:
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name = discord_user.display_name
else:
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name = discord_user.nick
if name == 'dootb.in ꙩ ⃤':
name = 'aeskdar'
return name
def loc_list_to_string(loc_list, str_format='{}\n{}'):
loc_string = ''
for loc in loc_list:
loc_string = str_format.format(loc_string, loc)
return loc_string
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def get_args_dict(args):
if len(args) != 0:
return dict(zip_longest(*[iter(args)] * 2, fillvalue=""))
else:
return {}
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def create_config():
config['Discord'] = {'Token': ''}
config['SQL'] = {'Dialect+Driver': 'test', 'username': '', 'password':'', 'host': '', 'port': '', 'database':''}
with open('GeoffreyConfig.ini', 'w') as configfile:
config.write(configfile)
def get_engine_arg(config):
driver = config['SQL']['Dialect+Driver']
username = config['SQL']['username']
password = config['SQL']['password']
host = config['SQL']['host']
port = config['SQL']['port']
database_name = config['SQL']['database']
engine_args = '{}://{}:{}@{}:{}/{}'
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return engine_args.format(driver, username, password, host, port, database_name)
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# Bot Startup ******************************************************************
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config = configparser.ConfigParser()
config.read('GeoffreyConfig.ini')
if len(config.sections()) == 0:
create_config()
print("GeoffreyConfig.ini generated.")
quit(0)
else:
TOKEN = config['Discord']['Token']
if config['SQL']['dialect+driver'] == 'Test':
engine_arg = 'sqlite:///temp.db'
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else:
engine_arg = get_engine_arg(config)
database_interface = DiscordDatabaseInterface(engine_arg)
#WebInterface('127.0.0.1', 8081, database)
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bot.run(TOKEN)
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