from discord.ext import commands from DatabaseModels import * from BotErrors import * from MinecraftAccountInfoGrabber import * from itertools import zip_longest import configparser import shlex #from WebInterface import * TOKEN = '' command_prefix = '?' description = ''' Geoffrey started his life as inside joke none of you will understand. At some point, she was to become an airhorn bot. Now, they know where your bases/shops are. Please respect Geoffrey, the bot is very sensitive. *You must use ?register before adding entries into Geoffrey* ''' bad_error_message = 'OOPSIE WOOPSIE!! Uwu We made a fucky wucky!! A wittle fucko boingo! The admins at our ' \ 'headquarters are working VEWY HAWD to fix this! (Error in command {}: {})' bot = commands.Bot(command_prefix=command_prefix, description=description, case_insensitive=True) # Bot Commands ******************************************************************' @bot.event async def on_ready(): print('GeoffreyBot') print('Username: ' + bot.user.name) print('ID: ' + bot.user.id) @bot.event async def on_command_error(error, ctx): if isinstance(error, commands.CommandNotFound): error_str = 'Command not found, ding dongs like you can use ?help to see all the commands this bot can do.' elif isinstance(error, commands.UserInputError): error_str = 'Invalid syntax for {} you ding dong, please read ?help {}.'\ .format(ctx.invoked_with, ctx.invoked_with) database_interface.database.session.rollback() elif isinstance(error.original, UsernameLookupFailed): error_str = error.original.__doc__ elif isinstance(error.original, OverflowError): error_str = 'Wow buddy, that\'s a big number. Please don\'t do that.' database_interface.database.session.rollback() elif isinstance(error.original, PlayerNotFound): error_str = 'Make sure to use ?register first you ding dong.' database_interface.database.session.rollback() elif isinstance(error.original, LocationNameNotUniqueError): error_str = 'An entry in the database already has that name ding dong.' database_interface.database.session.rollback() else: error_str = bad_error_message.format(ctx.invoked_with, error) await bot.send_message(ctx.message.channel, error_str) @bot.command() async def test(): ''' Checks if the bot is alive. ''' await bot.say('I\'m here you ding dong') @bot.command(pass_context=True) async def register(ctx): ''' Registers your Discord and Minecraft account with the the database. You must do this before adding entries to the database. ''' player_name = get_nickname(ctx.message.author) try: database_interface.add_player(player_name, ctx.message.author.id) except LocationInitError: raise commands.UserInputError await bot.say('{}, you have been added to the database.'.format(ctx.message.author.mention)) @bot.command(pass_context=True) async def addbase(ctx, x_pos: int, y_pos: int, z_pos: int, * args): ''' Adds your base to the database. The name is optional. ?addbase [Shop Name] [X Coordinate] [Y Coordinate] [Z Coordinate] [Name] ''' if len(args) > 0: name = args[0] else: name = '{}\'s Base'.format(database_interface.find_player_by_discord_uuid(ctx.message.author.id).name) try: base = database_interface.add_location(ctx.message.author.id, name, x_pos, y_pos, z_pos) except LocationInitError: raise commands.UserInputError except LocationNameNotUniqueError: await bot.say('{}, you already have a based called {}. You need to specify a different name.'.format( ctx.message.author.mention, name)) return await bot.say('{}, your base named **{}** located at {} has been added' ' to the database.'.format(ctx.message.author.mention, base.name, base.pos_to_str())) @bot.command(pass_context=True) async def addshop(ctx, x_pos: int, y_pos: int, z_pos: int, *args): ''' Adds your shop to the database. The name is optional. ?addshop [Shop Name] [X Coordinate] [Y Coordinate] [Z Coordinate] [Name] ''' if len(args) > 0: name = args[0] else: name = '{}\'s Shop'.format(database_interface.find_player_by_discord_uuid(ctx.message.author.id).name) try: shop = database_interface.add_shop(ctx.message.author.id, name, x_pos, y_pos, z_pos) except LocationInitError: raise commands.UserInputError except LocationNameNotUniqueError: await bot.say('{}, you already have a shop called {}. You need to specify a different name.'.format( ctx.message.author.mention, name)) return await bot.say('{}, your shop named **{}** located at {} has been added' ' to the database.'.format(ctx.message.author.mention, shop.name, shop.pos_to_str())) @bot.command(pass_context=True) async def find(ctx, name: str): ''' Finds all the locations a player has in the database. ?find [Player name] ''' try: loc_list = database_interface.find_location_by_owner_name(name) loc_string = loc_list_to_string(loc_list, '{} \n{}') await bot.say('{}, **{}** has **{}** locations(s): \n {}'.format(ctx.message.author.mention, name, len(loc_list), loc_string)) except PlayerNotFound: await bot.say('{}, the player **{}** is not in the database'.format(ctx.message.author.mention, name)) @bot.command(pass_context=True) async def delete(ctx, name: str): ''' Deletes a location from the database. ?delete [Location name] ''' try: database_interface.delete_location(ctx.message.author.id, name) await bot.say('{}, your location named **{}** has been deleted.'.format(ctx.message.author.mention, name)) except (DeleteEntryError, PlayerNotFound): await bot.say('{}, you do not have a location named **{}**.'.format(ctx.message.author.mention, name)) @bot.command(pass_context=True) async def findaround(ctx, x_pos: int, z_pos: int, * args): ''' Finds all the locations around a certain point that are registered in the database The radius defaults to 200 blocks if no value is given Default dimension is overworld ?findaround [X Coordinate] [Z Coordinate] [Optional Flags] Optional Flags: -r [radius] -d [dimension] ''' radius = 200 dimension = 'Overworld' if len(args) == 1: radius = args[0] flags = get_args_dict(args) if len(flags) > 0: if '-d' in flags: dimension = flags['-d'] base_list = database_interface.find_location_around(x_pos, z_pos, radius, dimension) if len(base_list) != 0: base_string = loc_list_to_string(base_list, '{} \n{}') await bot.say('{}, there are {} locations(s) within {} blocks of that point: \n {}'.format( ctx.message.author.mention, len(base_list), radius, base_string)) else: await bot.say('{}, there are no locations within {} blocks of that point' .format(ctx.message.author.mention, radius)) @bot.command(pass_context=True) async def additem(ctx, shop_name: str, item_name: str, amount: int, diamond_price: int): ''' Adds an item to a shop's inventory. Amount for diamond price. ?additem [Shop name] [Item Name] [Amount] [Price] ''' try: database_interface.add_item(ctx.message.author.id, shop_name, item_name, diamond_price, amount) await bot.say('{}, **{}** has been added to the inventory of **{}**.'.format(ctx.message.author.mention, item_name, shop_name)) except PlayerNotFound: await bot.say('{}, you don\'t have any shops in the database.'.format(ctx.message.author.mention)) except LocationLookUpError: await bot.say('{}, you don\'t have any shops named **{}** in the database.'.format(ctx.message.author.mention, shop_name)) @bot.command(pass_context=True) async def selling(ctx, item_name: str): ''' Lists all the shops selling an item ?selling [item] ''' shop_list = database_interface.find_shop_selling_item(item_name) shop_list_str = loc_list_to_string(shop_list) await bot.say('The following shops sell {}: \n {}'.format(item_name, shop_list_str)) @bot.command(pass_context=True) async def shopinfo(ctx, shop_name: str): ''' Lists the information and inventory of a shop ?shopinfo [Shop Name] ''' shop = database_interface.find_shop_by_name(shop_name)[0] inv_list = database_interface.get_shop_inventory(shop) item_list = '' for item in inv_list: item_list = item_list + '{}\n'.format(item.__str__()) await bot.say('{} \n Inventory:\n {}'.format(shop.__str__(), item_list)) # Helper Functions ************************************************************ def get_nickname(discord_user): if discord_user.nick is None: name = discord_user.display_name else: name = discord_user.nick if name == 'dootb.in ꙩ ⃤': name = 'aeskdar' return name def loc_list_to_string(loc_list, str_format='{}\n{}'): loc_string = '' for loc in loc_list: loc_string = str_format.format(loc_string, loc) return loc_string def get_args_dict(args): if len(args) != 0: return dict(zip_longest(*[iter(args)] * 2, fillvalue="")) else: return {} def create_config(): config['Discord'] = {'Token': ''} config['SQL'] = {'Dialect+Driver': 'test', 'username': '', 'password':'', 'host': '', 'port': '', 'database':''} with open('GeoffreyConfig.ini', 'w') as configfile: config.write(configfile) def get_engine_arg(config): driver = config['SQL']['Dialect+Driver'] username = config['SQL']['username'] password = config['SQL']['password'] host = config['SQL']['host'] port = config['SQL']['port'] database_name = config['SQL']['database'] engine_args = '{}://{}:{}@{}:{}/{}' return engine_args.format(driver, username, password, host, port, database_name) # Bot Startup ****************************************************************** config = configparser.ConfigParser() config.read('GeoffreyConfig.ini') if len(config.sections()) == 0: create_config() print("GeoffreyConfig.ini generated.") quit(0) else: TOKEN = config['Discord']['Token'] if config['SQL']['dialect+driver'] == 'Test': engine_arg = 'sqlite:///temp.db' else: engine_arg = get_engine_arg(config) database_interface = DiscordDatabaseInterface(engine_arg) #WebInterface('127.0.0.1', 8081, database) bot.run(TOKEN)