Add discord ID and sync #17
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@ -1,12 +1,13 @@
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import discord
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from io import StringIO
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from discord.ext import commands
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from django.contrib.auth.models import User
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from django.db import close_old_connections
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from minecraft_manager.api import api
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from minecraft_manager.bot.utils import get_application
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from minecraft_manager.utils import build_application, full_static
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from minecraft_manager.models import Application, Player
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from minecraft_manager.utils import build_application, full_static
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class Commands(commands.Cog):
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@ -54,6 +55,7 @@ class Commands(commands.Cog):
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embed.add_field(name="{}demote <username>".format(self.bot.prefix),
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value="Demote a player to the role given to accepted applications.")
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embed.add_field(name="{}compare".format(self.bot.prefix), value="Compare Discord users to the Whitelist.")
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embed.add_field(name="{}sync".format(self.bot.prefix), value="Sync Discord users with Player records.")
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await self.bot.discord_message(ctx.message.channel, embed)
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@commands.group("app", aliases=["application"])
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@ -258,6 +260,31 @@ class Commands(commands.Cog):
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header = "**The following users do not have an application or player match on the whitelist:**\n"
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await self.bot.discord_message(ctx.author, "{}```{}```".format(header, "\n".join(no_application)))
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@commands.command()
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async def sync(self, ctx):
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def sync_player(player):
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for member in ctx.guild.members:
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name = member.nick if member.nick else member.name
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if player.username.lower() == name.lower():
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player.discord_id = member.id
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player.save()
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return True
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return False
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# Attempt to sync users
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need_sync = Player.objects.filter(discord_id__isnull=True)
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need_sync_count = need_sync.count()
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synced = []
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not_synced = []
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if need_sync_count > 0:
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for ns in need_sync:
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if sync_player(ns):
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synced.append(ns.username)
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else:
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not_synced.append(ns.username)
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txt = "Synced\n\t{}\n\nNot Synced\n\t{}".format('\n\t'.join(synced), '\n\t'.join(not_synced))
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attach = discord.File(fp=StringIO(txt), filename="sync.txt")
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await ctx.channel.send(content="Successfully synced {}/{} players.".format(len(synced), need_sync_count), file=attach)
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def setup(bot):
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bot.add_cog(Commands(bot))
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@ -24,8 +24,10 @@ class Discord(commands.Bot):
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error_users = getattr(settings, 'DISCORD_ERROR_USERS', [])
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def __init__(self, token):
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intents = discord.Intents.default()
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intents.members = True
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super().__init__(command_prefix=self.prefix, description=description, case_insensitive=True, help_command=None,
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activity=discord.Game(name=self.discord_game))
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activity=discord.Game(name=self.discord_game), intents=intents)
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self.token = token
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self.load_extension("minecraft_manager.bot.commands")
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@ -91,5 +93,5 @@ class Discord(commands.Bot):
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print(e)
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logger.info('Bot encountered the following unhandled exception %s', e)
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finally:
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loop.run_until_complete(self.logout())
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loop.run_until_complete(self.close())
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logger.info("Bot shutting down...")
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@ -0,0 +1,18 @@
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# Generated by Django 2.2.3 on 2021-07-20 23:29
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from django.db import migrations, models
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class Migration(migrations.Migration):
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dependencies = [
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('minecraft_manager', '0016_auto_20210328_0131'),
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]
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operations = [
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migrations.AddField(
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model_name='player',
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name='discord_id',
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field=models.CharField(blank=True, max_length=30, null=True, unique=True),
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),
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]
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@ -1,11 +1,11 @@
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import json
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import logging
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import os
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import pytz
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import yaml
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from datetime import datetime
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from os.path import basename
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import pytz
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import yaml
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from django.conf import settings
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from django.contrib.auth.models import User
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from django.db import models
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@ -105,7 +105,7 @@ class Player(models.Model):
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application = models.ForeignKey(Application, on_delete=models.SET_NULL, null=True, blank=True)
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first_seen = models.DateField(null=True, blank=True)
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last_seen = models.DateField(null=True, blank=True)
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discord_id = models.CharField(max_length=30, unique=True, null=True, blank=True)
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@property
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def is_banned(self):
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@ -7,6 +7,7 @@
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<div class="row">
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<div class="col-xs-9 col-md-6">
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<p>UUID: <code>{{ player.uuid }}</code> <button data-copy="{{ player.uuid }}" class="btn btn-xs btn-primary"><i class="glyphicon glyphicon-copy"></i></button></p>
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<p>Discord ID: {% if player.discord_id %}<code>{{ player.discord_id }}</code> <button data-copy="{{ player.discord_id }}" class="btn btn-xs btn-primary"><i class="glyphicon glyphicon-copy"></i></button>{% else %}N/A{% endif %}</p>
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{% if player.auth_user %}
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<p>Connected User: {{ player.auth_user.username }}</p>
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{% endif %}
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