Rewrite of Geoffrey in Rust
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Joey Hines ebaf28e39e
Added a stress test for selling queries
+ Queries are pretty much linear with the number of shops/items added
+ Tested with 1000 shows with 10 items each, query took 100ms
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ARCHITECTURE.md Initial database implementation 2021-03-10 18:31:50 -06:00
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README.md

Geoffrey: A Location Database for Minecraft Servers

Geoffrey was created to be an information source for base and shop locations on Minecraft severs. Geoffrey can track bases, shops, items for sale, tunnels, towns, public farms and more!

This is the third complete rewrite version of Geoffrey. V3 focuses on improving the API, adding new features, and moving to Rust.

This version is still very early in development and things are very likely to change.

Project Layout

  • geoffrey_models: Models used throughout Geoffrey, split into their own library for reuse.
  • geoffrey_db: Wrapper around Sled that implements the database functionality. (This is subject to change a lot)
  • geoffrey_api: API wrapper around the database to provide data to the website, bot, plugin, etc. It will have has parts, the command API and the model API. A lot of Geoffrey's logic is implemented here.

License

License