Joey Hines
b7ad034cc6
+ Fixed issue where IDs of different models were colliding + Used built in methods to convert u64 to bytes + Added tests for database speed + Converted return time of filter to an iterator + Added better error handling for non-unique values |
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figures | ||
geoffrey_api | ||
geoffrey_db | ||
geoffrey_models | ||
.gitignore | ||
ARCHITECTURE.md | ||
Cargo.lock | ||
Cargo.toml | ||
LICENSE | ||
README.md |
README.md
Geoffrey: A Location Database for Minecraft Servers
Geoffrey was created to be an information source for base and shop locations on Minecraft severs. Geoffrey can track bases, shops, items for sale, tunnels, towns, public farms and more!
This is the third complete rewrite version of Geoffrey. V3 focuses on improving the API,
adding new features, and moving to Rust.
This version is still very early in development and things are very likely to change.
Project Layout
geoffrey_models
: Models used throughout Geoffrey, split into their own library for reuse.