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use serde::{Deserialize, Serialize};
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#[derive(Serialize, Deserialize, Debug, Clone)]
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pub enum UserID {
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DiscordUUID(u64),
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MinecraftUUID(String),
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GeoffreyID(u64)
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}
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#[derive(Serialize, Deserialize, Debug, Clone)]
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pub struct Player {
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pub name: String,
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pub user_ids: Vec<UserID>
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} |