Rewrite of Geoffrey in Rust
Go to file
Joey Hines 8d858bdfd3
Refactored GeoffreyBot module layout
2021-12-03 19:33:29 -07:00
figures Initial database implementation 2021-03-10 18:31:50 -06:00
geoffrey_api Improved tests and added CI config 2021-11-14 17:04:03 -07:00
geoffrey_bot Refactored GeoffreyBot module layout 2021-12-03 19:33:29 -07:00
geoffrey_db Improved tests and added CI config 2021-11-14 17:04:03 -07:00
geoffrey_models Rough first pass of a bot 2021-11-30 21:13:56 -07:00
.drone.yml Improved tests and added CI config 2021-11-14 17:04:03 -07:00
.gitignore First pass of an API 2021-10-03 14:03:32 -06:00
ARCHITECTURE.md Initial database implementation 2021-03-10 18:31:50 -06:00
Cargo.lock Rough first pass of a bot 2021-11-30 21:13:56 -07:00
Cargo.toml Rough first pass of a bot 2021-11-30 21:13:56 -07:00
LICENSE Initial commit 2021-03-06 13:19:13 -06:00
README.md Updated README.md 2021-11-30 21:16:18 -07:00
bot_config.toml Rough first pass of a bot 2021-11-30 21:13:56 -07:00

README.md

Geoffrey: A Location Database for Minecraft Servers

Geoffrey was created to be an information source for base and shop locations on Minecraft severs. Geoffrey can track bases, shops, items for sale, tunnels, towns, public farms and more!

This is the third complete rewrite version of Geoffrey. V3 focuses on improving the API, adding new features, and moving to Rust.

This version is still very early in development and things are very likely to change.

Project Layout

  • geoffrey_models: Models used throughout Geoffrey, split into their own library for reuse.
  • geoffrey_db: Wrapper around Sled that implements the database functionality. (This is subject to change a lot)
  • geoffrey_api: API wrapper around the database to provide data to the website, bot, plugin, etc. It will implement the command API and the model API. A lot of Geoffrey's logic is implemented here.
  • geoffrey_bot: Discord bot for Geoffrey. Uses serenity

License

License