Joey Hines
2bf1b8ab1c
+ Each location type is now a struct containing LocationData and location specific data. + Each type has its own place its own tree + Both were done in order to allow clear deserialization |
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figures | ||
geoffrey_db | ||
geoffrey_models | ||
.gitignore | ||
ARCHITECTURE.md | ||
Cargo.lock | ||
Cargo.toml | ||
LICENSE | ||
README.md |
README.md
Geoffrey: A Location Database for Minecraft Servers
Geoffrey was created to be an information source for base and shop locations on Minecraft severs. Geoffrey can track bases, shops, items for sale, tunnels, towns, public farms and more!
This is the third complete rewrite version of Geoffrey. V3 focuses on improving the API,
adding new features, and moving to Rust.
This version is still very early in development and things are very likely to change.
Project Layout
geoffrey_models
: Models used throughout Geoffrey, split into their own library for reuse.