Geoffrey-Django/DatabaseModels.py

217 lines
6.7 KiB
Python

from sqlalchemy import Column, Integer, String, ForeignKey, Enum
import enum
from sqlalchemy.ext.declarative import declarative_base
from BotErrors import *
from sqlalchemy import create_engine, exists
from sqlalchemy.orm import sessionmaker, relationship
import sqlalchemy
from MinecraftAccountInfoGrabber import *
SQL_Base = declarative_base()
class GeoffreyDatabase:
def __init__(self, engine_arg):
self.engine = create_engine(engine_arg, echo=True)
Session = sessionmaker(bind=self.engine)
self.session = Session()
SQL_Base.metadata.create_all(self.engine)
def add_base(self, player_name, name, x_pos, y_pos, z_pos, args):
owner = self.add_player(player_name)
base = Location(name, x_pos, y_pos, z_pos, owner, args)
self.add_object(base)
return base
def add_shop(self, player_name, name, x_pos, y_pos, z_pos, args):
owner = self.add_player(player_name)
shop = Shop(name, x_pos, y_pos, z_pos, owner, args)
self.add_object(shop)
return shop
def add_player(self, player_name):
expr = Player.name == player_name
player_list = self.query_by_filter(Player, expr)
if len(player_list) == 0:
uuid = grab_UUID(player_name)
expr = Player.id == uuid
player_list = self.query_by_filter(Player, expr)
if len(player_list) == 0:
player = Player(player_name)
self.add_object(player)
else:
player_list[0].name = player_name
else:
player = player_list[0]
return player
def add_object(self, obj):
ret = not self.session.query(exists().where(type(obj).id == obj.id))
if not ret:
self.session.add(obj)
self.session.commit()
def find_location_by_owner(self, owner_name):
player = self.add_player(owner_name)
expr = Location.owner == player
return self.query_by_filter(Location, expr)
def find_location_around(self, x_pos, z_pos, radius):
expr = (Location.x < x_pos + radius) & (Location.x > x_pos - radius) & (Location.z < z_pos + radius) & \
(Location.z > z_pos - radius)
return self.query_by_filter(Location, expr)
def query_by_filter(self, obj_type, * args):
filter_value = self.combine_filter(args)
return self.session.query(obj_type).filter(filter_value).all()
def delete_base(self, player_name, base_name):
player = self.add_player(player_name)
expr = (Location.owner == player) & (Location.name == base_name)
self.delete_entry(Location, expr)
def delete_entry(self, obj_type, * args):
filter_value = self.combine_filter(args)
entry = self.session.query(obj_type).filter(filter_value)
if entry.first() is not None:
entry.delete()
else:
raise DeleteEntryError
def print_database(self, obj_type):
obj_list = self.session.query(obj_type).all()
s = ''
for obj in obj_list:
s = s + '\n' + obj.id
return s
def combine_filter(self, filter_value):
return sqlalchemy.sql.expression.and_(filter_value[0])
class TunnelDirection(enum.Enum):
North = 'green'
East = 'blue'
South = 'red'
West = 'yellow'
def str_to_tunnel_dir(arg):
arg = arg.lower()
if arg == TunnelDirection.North.value:
return TunnelDirection.North
elif arg == TunnelDirection.East.value:
return TunnelDirection.East
elif arg == TunnelDirection.South.value:
return TunnelDirection.South
elif arg == TunnelDirection.West.value:
return TunnelDirection.West
else:
raise ValueError
class Player(SQL_Base):
__tablename__ = 'Players'
id = Column(String, primary_key=True, autoincrement=False)
name = Column(String)
locations = relationship("Location", back_populates="owner", lazy='dynamic')
def __init__(self, name):
if name == 'dootb.in ꙩ ⃤':
name = 'aeskdar'
self.id = grab_UUID(name)
self.name = name
class Location(SQL_Base):
__tablename__ = 'Locations'
id = Column(Integer, primary_key=True)
name = Column(String)
x = Column(Integer)
y = Column(Integer)
z = Column(Integer)
tunnelNumber = Column(Integer)
direction = Column(Enum(TunnelDirection))
owner_id = Column(Integer, ForeignKey('Players.id'))
owner = relationship("Player", back_populates="locations")
type = Column(String)
__mapper_args__ = {
'polymorphic_on': type,
'polymorphic_identity': 'Location'
}
def __init__(self, name, x, y, z, owner, args):
try:
self.name = name
self.x = x
self.y = y
self.z = z
self.owner = owner
if len(args) > 0:
self.direction = TunnelDirection.str_to_tunnel_dir(args[0])
self.tunnelNumber = int(args[1])
except (ValueError, IndexError):
raise LocationInitError
def pos_to_str(self):
return '(x= {}, y= {}, z= {})'.format(self.x, self.y, self.z)
def nether_tunnel_addr_to_str(self):
return '{} {}'.format(self.direction.value.title(), self.tunnelNumber)
def __str__(self):
if self.direction is not None:
return "Name: {}, Position: {}, Tunnel: {}".format(self.name, self.pos_to_str(),
self.nether_tunnel_addr_to_str())
else:
return "Name: {}, Position: {}".format(self.name, self.pos_to_str())
class Shop(Location):
__tablename__ = 'Shops'
shop_id = Column(Integer, ForeignKey('Locations.id'), primary_key=True)
name = Column(String)
inventory = relationship('ItemListing', back_populates='shop')
__mapper_args__ = {
'polymorphic_identity': 'Shop',
}
def __init__(self, name, x, y, z, owner, args):
Location.__init__(self, name, x, y, z, owner, args)
class ItemListing(SQL_Base):
__tablename__ = 'Items'
id = Column(Integer, primary_key=True)
name = Column(String)
price = Column(Integer)
shop_id = Column(Integer, ForeignKey('Locations.id'))
shop = relationship('Shop', back_populates='inventory')
def __init__(self, name, price) :
self.name = name
self.price = price
def __str__(self):
return "Item: {}, Price: {}".format(self.name, self.price)