from sqlalchemy import Column, Integer, String, ForeignKey, Enum import enum from sqlalchemy.ext.declarative import declarative_base from BotErrors import * from sqlalchemy import create_engine, exists from sqlalchemy.orm import sessionmaker, relationship import sqlalchemy from MinecraftAccountInfoGrabber import * SQL_Base = declarative_base() class GeoffreyDatabase: def __init__(self, engine_arg): self.engine = create_engine(engine_arg, echo=True) Session = sessionmaker(bind=self.engine) self.session = Session() SQL_Base.metadata.create_all(self.engine) def add_base(self, player_name, name, x_pos, y_pos, z_pos, args): owner = self.add_player(player_name) base = Location(name, x_pos, y_pos, z_pos, owner, args) self.add_object(base) return base def add_shop(self, player_name, name, x_pos, y_pos, z_pos, args): owner = self.add_player(player_name) shop = Shop(name, x_pos, y_pos, z_pos, owner, args) self.add_object(shop) return shop def add_player(self, player_name): expr = Player.name == player_name player_list = self.query_by_filter(Player, expr) if len(player_list) == 0: uuid = grab_UUID(player_name) expr = Player.id == uuid player_list = self.query_by_filter(Player, expr) if len(player_list) == 0: player = Player(player_name) self.add_object(player) else: player_list[0].name = player_name else: player = player_list[0] return player def add_object(self, obj): ret = not self.session.query(exists().where(type(obj).id == obj.id)) if not ret: self.session.add(obj) self.session.commit() def find_location_by_owner(self, owner_name): player = self.add_player(owner_name) expr = Location.owner == player return self.query_by_filter(Location, expr) def find_location_around(self, x_pos, z_pos, radius): expr = (Location.x < x_pos + radius) & (Location.x > x_pos - radius) & (Location.z < z_pos + radius) & \ (Location.z > z_pos - radius) return self.query_by_filter(Location, expr) def query_by_filter(self, obj_type, * args): filter_value = self.combine_filter(args) return self.session.query(obj_type).filter(filter_value).all() def delete_base(self, player_name, base_name): player = self.add_player(player_name) expr = (Location.owner == player) & (Location.name == base_name) self.delete_entry(Location, expr) def delete_entry(self, obj_type, * args): filter_value = self.combine_filter(args) entry = self.session.query(obj_type).filter(filter_value) if entry.first() is not None: entry.delete() else: raise DeleteEntryError def print_database(self, obj_type): obj_list = self.session.query(obj_type).all() s = '' for obj in obj_list: s = s + '\n' + obj.id return s def combine_filter(self, filter_value): return sqlalchemy.sql.expression.and_(filter_value[0]) class TunnelDirection(enum.Enum): North = 'green' East = 'blue' South = 'red' West = 'yellow' def str_to_tunnel_dir(arg): arg = arg.lower() if arg == TunnelDirection.North.value: return TunnelDirection.North elif arg == TunnelDirection.East.value: return TunnelDirection.East elif arg == TunnelDirection.South.value: return TunnelDirection.South elif arg == TunnelDirection.West.value: return TunnelDirection.West else: raise ValueError class Player(SQL_Base): __tablename__ = 'Players' id = Column(String, primary_key=True, autoincrement=False) name = Column(String) locations = relationship("Location", back_populates="owner", lazy='dynamic') def __init__(self, name): if name == 'dootb.in ꙩ ⃤': name = 'aeskdar' self.id = grab_UUID(name) self.name = name class Location(SQL_Base): __tablename__ = 'Locations' id = Column(Integer, primary_key=True) name = Column(String) x = Column(Integer) y = Column(Integer) z = Column(Integer) tunnelNumber = Column(Integer) direction = Column(Enum(TunnelDirection)) owner_id = Column(Integer, ForeignKey('Players.id')) owner = relationship("Player", back_populates="locations") type = Column(String) __mapper_args__ = { 'polymorphic_on': type, 'polymorphic_identity': 'Location' } def __init__(self, name, x, y, z, owner, args): try: self.name = name self.x = x self.y = y self.z = z self.owner = owner if len(args) > 0: self.direction = TunnelDirection.str_to_tunnel_dir(args[0]) self.tunnelNumber = int(args[1]) except (ValueError, IndexError): raise LocationInitError def pos_to_str(self): return '(x= {}, y= {}, z= {})'.format(self.x, self.y, self.z) def nether_tunnel_addr_to_str(self): return '{} {}'.format(self.direction.value.title(), self.tunnelNumber) def __str__(self): if self.direction is not None: return "Name: {}, Position: {}, Tunnel: {}".format(self.name, self.pos_to_str(), self.nether_tunnel_addr_to_str()) else: return "Name: {}, Position: {}".format(self.name, self.pos_to_str()) class Shop(Location): __tablename__ = 'Shops' shop_id = Column(Integer, ForeignKey('Locations.id'), primary_key=True) name = Column(String) inventory = relationship('ItemListing', back_populates='shop') __mapper_args__ = { 'polymorphic_identity': 'Shop', } def __init__(self, name, x, y, z, owner, args): Location.__init__(self, name, x, y, z, owner, args) class ItemListing(SQL_Base): __tablename__ = 'Items' id = Column(Integer, primary_key=True) name = Column(String) price = Column(Integer) shop_id = Column(Integer, ForeignKey('Locations.id')) shop = relationship('Shop', back_populates='inventory') def __init__(self, name, price) : self.name = name self.price = price def __str__(self): return "Item: {}, Price: {}".format(self.name, self.price)