88 lines
1.3 KiB
Go
88 lines
1.3 KiB
Go
package color
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// Attribute defines a single SGR Code
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type Attribute int
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// Logger attributes
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const (
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Reset Attribute = iota
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Bold
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Faint
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Italic
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Underline
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BlinkSlow
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BlinkRapid
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ReverseVideo
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Concealed
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CrossedOut
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)
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// Foreground text colors
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const (
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FgBlack Attribute = iota + 30
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FgRed
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FgGreen
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FgYellow
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FgBlue
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FgMagenta
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FgCyan
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FgWhite
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)
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// Foreground Hi-Intensity text colors
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const (
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FgHiBlack Attribute = iota + 90
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FgHiRed
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FgHiGreen
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FgHiYellow
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FgHiBlue
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FgHiMagenta
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FgHiCyan
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FgHiWhite
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)
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// Background text colors
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const (
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BgBlack Attribute = iota + 40
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BgRed
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BgGreen
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BgYellow
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BgBlue
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BgMagenta
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BgCyan
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BgWhite
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)
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// Background Hi-Intensity text colors
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const (
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BgHiBlack Attribute = iota + 100
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BgHiRed
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BgHiGreen
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BgHiYellow
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BgHiBlue
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BgHiMagenta
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BgHiCyan
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BgHiWhite
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)
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var attrCache = make(map[string]*Color)
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func attr(a Attribute) *Color {
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if c, ok := attrCache[string(a)]; ok {
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return c
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}
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c := New(a)
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attrCache[string(a)] = c
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return c
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}
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// Format is a quick way to format a string using a single attribute
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func (a Attribute) Format(text string) string {
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return attr(a).Format(text)
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}
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// Format is a quick way to format a formatted string using a single attribute
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func (a Attribute) Formatf(text string, v ...interface{}) string {
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return attr(a).Formatf(text, v...)
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}
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