package color import ( "strings" ) const escape = "\x1b" type Color interface { Format(text string) string Formatf(text string, v ...interface{}) string } // ParseLevel parses a string and returns a Beaver Level's Color, defaulting to Info func ParseLevel(level string) Color { switch strings.ToUpper(level) { case "T", "TRACE": return Trace case "D", "DEBUG": return Debug case "I", "INFO": return Info case "W", "WARN": return Warn case "E", "ERROR": return Error case "F", "FATAL": return Fatal } return Info } var ( Trace = New(Bold, FgCyan) Debug = New(Bold, FgBlue) Info = New(Bold, FgGreen) Warn = New(Bold, FgYellow) Error = New(Bold, FgRed) Fatal = New(Bold, BgRed) Default = New() Time = Default Stack = Default )