use std::path::Path; use std::path::PathBuf; use config::{Config, File}; use serde::{Deserialize, Serialize}; use structopt::StructOpt; #[derive(Debug, StructOpt)] #[structopt(name = "WOXlf", about = "WOXlf discord bot")] pub struct Args { pub cfg_path: PathBuf, } #[derive(Debug, Deserialize, Serialize, Clone)] pub struct BotConfig { pub token: String, pub app_id: u64, pub host_channel: u64, pub host_webhook: String, pub vote_channel: u64, pub category: u64, pub game_state_dir: PathBuf, pub occupation: Vec, pub adjective: Vec, } impl BotConfig { pub fn new(config_path: &Path) -> Result { let cfg = Config::builder() .add_source(File::from(config_path)) .build()?; cfg.try_deserialize() } pub fn get_game_state_path(&self) -> PathBuf { self.game_state_dir.join("wOxlf_data.toml") } }