package serverapi import "fmt" // Ping is a Minecraft ping query type Ping struct { CurrentPlayers int `json:"current_players"` MaxPlayers int `json:"max_players"` Type string `json:"type"` Version string `json:"version"` MOTD string `json:"motd"` } // Ping returns a Ping func (c *Client) Ping() (ping *Ping, err error) { return ping, c.jsonGET(fmt.Sprintf("%s/ping", c.endpoint), &ping) }