go-mcm/model/usersettings.go

68 lines
1.5 KiB
Go

package model
import (
"encoding/json"
"git.jojodev.com/Minecraft/go-mcm/internal"
"git.jojodev.com/Minecraft/go-mcm/model/django"
)
type Results int64
const (
Results10 Results = 10
Results25 Results = 25
Results50 Results = 50
Results100 Results = 100
ResultsAll Results = -1
)
type Theme string
const (
ThemesDefault Theme = "DE"
ThemesDark Theme = "DA"
ThemesSolar Theme = "SO"
ThemesSlate Theme = "SL"
)
type UserSettings struct {
ID int64 `json:"id"`
AuthUserID int64 `json:"auth_user_id"`
DefaultResults Results `json:"default_results"`
DefaultTheme Theme `json:"default_theme"`
DefaultTimezone string `json:"default_timezone"`
SearchPlayerIP bool `json:"search_player_ip"`
ShowTimestampChat bool `json:"show_timestamp_chat"`
LastIP string `json:"last_ip"`
Link string `json:"link"`
model *Model `json:"-"`
}
func (q *Model) UserSettings(builder *django.Builder) ([]*UserSettings, error) {
endpoint := q.queryEndpoint("usersettings", builder.QueryString())
userSettingss := make([]*UserSettings, 0)
resp, err := internal.ResponseGet(endpoint)
if err != nil {
return nil, err
}
err = json.Unmarshal(resp, &userSettingss)
if err != nil {
return nil, err
}
for _, userSetting := range userSettingss {
userSetting.model = q
}
return userSettingss, nil
}
func (u *UserSettings) Save() (*internal.Status, error) {
endpoint := u.model.endpoint("usersettings")
return internal.ResponseStatus(endpoint, u.model.Values(u))
}