package model import ( "encoding/json" "git.jojodev.com/Minecraft/go-mcm/internal" "git.jojodev.com/Minecraft/go-mcm/model/django" ) type IP struct { ID int64 `json:"id"` PlayerID int64 `json:"player_id"` LastUsed string `json:"last_used"` Link string `json:"link"` model *Model `json:"-"` } func (q *Model) IP(builder *django.Builder) ([]*IP, error) { endpoint := q.queryEndpoint("ip", builder.QueryString()) ips := make([]*IP, 0) resp, err := internal.ResponseGet(endpoint) if err != nil { return nil, err } err = json.Unmarshal(resp, &ips) if err != nil { return nil, err } for _, ip := range ips { ip.model = q } return ips, nil } func (i *IP) Save() (*internal.Status, error) { endpoint := i.model.endpoint("ip") return internal.ResponseStatus(endpoint, i.model.Values(i)) }