Add block clause
Cast all actions to string for comparison Signed-off-by: Etzelia <etzelia@hotmail.com>block_fix
parent
18cf8ea74d
commit
656fb17df2
13
gui.py
13
gui.py
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@ -114,6 +114,13 @@ def gui_results(form):
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players.append(player.strip())
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players_clause = " AND ({})".format(" OR ".join(["cu.user LIKE '{}%%'".format(p) for p in players]))
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blocks = []
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blocks_clause = ""
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if form.blocks:
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for block in form.blocks.split(","):
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blocks.append(block.strip())
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blocks_clause = " AND ({})".format(" OR ".join(["cmm.material LIKE 'minecraft:{}%'".format(b) for b in blocks]))
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worlds_clause = ""
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worlds = [world["id"] for world in form.worlds if world["checked"]]
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if len(worlds):
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@ -147,10 +154,11 @@ def gui_results(form):
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{ignore_environment}
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{players}
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{coords}
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{blocks}
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{worlds}
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{time}
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'''.format(action=",".join(block_actions), ignore_environment=ignore_environment, players=players_clause,
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coords=coords_clause, worlds=worlds_clause, time=time_clause))
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coords=coords_clause, blocks=blocks_clause, worlds=worlds_clause, time=time_clause))
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# Chat
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if form.chat:
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@ -175,8 +183,9 @@ def gui_results(form):
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{worlds}
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{players}
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{coords}
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{blocks}
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{time}
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'''.format(worlds=worlds_clause, players=players_clause, coords=coords_clause, time=time_clause))
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'''.format(worlds=worlds_clause, players=players_clause, coords=coords_clause, blocks=blocks_clause, time=time_clause))
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# Commands
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if form.command:
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@ -310,15 +310,15 @@ class GUIResult(models.Model):
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@property
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def display_action(self):
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if self.type == "block":
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return "Block Break" if self.action == "0" else "Block Place" if self.action == "1" else "Interact/Used"
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return "Block Break" if str(self.action) == "0" else "Block Place" if str(self.action) == "1" else "Interact/Used"
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if self.type == "chat":
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return "Chat"
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if self.type == "container":
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return "Took from Container" if self.action == "0" else "Placed in Container"
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return "Took from Container" if str(self.action) == "0" else "Placed in Container"
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if self.type == "command":
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return "Command"
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if self.type == "session":
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return "Logout" if self.action == "0" else "Login"
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return "Logout" if str(self.action) == "0" else "Login"
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if self.type == "sign":
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return "Sign"
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return self.action
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