package database import ( "go.etcd.io/bbolt" ) var ( firedBucket = []byte("fired") unbanBucket = []byte("unban") buckets = [][]byte{ firedBucket, unbanBucket, } ) type Database struct { db *bbolt.DB } func Load(dbPath string) (*Database, error) { db, err := bbolt.Open(dbPath, 0o600, bbolt.DefaultOptions) if err != nil { return nil, err } for _, b := range buckets { if err := db.Update(func(tx *bbolt.Tx) error { _, err := tx.CreateBucketIfNotExists(b) return err }); err != nil { return nil, err } } return &Database{ db: db, }, nil }