fix: allow user to register if they have 1 role

This assumes that the role is for onboarding purposes in-between seasons

Signed-off-by: jolheiser <john.olheiser@gmail.com>
pull/19/head
jolheiser 2024-06-17 19:40:33 -05:00
parent 986473e1df
commit 97ddafcaf6
Signed by: jolheiser
GPG Key ID: B853ADA5DA7BBF7A
1 changed files with 25 additions and 20 deletions

View File

@ -19,7 +19,7 @@ func init() {
commands = append(commands, &command{ commands = append(commands, &command{
name: "register", name: "register",
validate: func(cmd commandInit) bool { validate: func(cmd commandInit) bool {
return len(cmd.message.Member.Roles) == 0 return len(cmd.message.Member.Roles) <= 1
}, },
run: func(cmd commandInit) (string, error) { run: func(cmd commandInit) (string, error) {
args := strings.Fields(cmd.message.Content) args := strings.Fields(cmd.message.Content)
@ -67,12 +67,14 @@ func init() {
return "No application found for that player", nil return "No application found for that player", nil
} }
} }
} else if len(apps) > 0 { } else if len(cmd.message.Member.Roles) == 0 {
if apps[0].Accepted != nil && *apps[0].Accepted { if len(apps) > 0 {
return fmt.Sprintf("Please join the server at `%s` and then re-try this command", cmd.config.Register.URL), nil if apps[0].Accepted != nil && *apps[0].Accepted {
return fmt.Sprintf("Please join the server at `%s` and then re-try this command", cmd.config.Register.URL), nil
}
} else {
return "No player or applications found for that username", nil
} }
} else {
return "No player or applications found for that username", nil
} }
accepted := apps[0].Accepted accepted := apps[0].Accepted
@ -82,23 +84,26 @@ func init() {
return "Your application was denied, good luck finding a new server", nil return "Your application was denied, good luck finding a new server", nil
} }
// Accepted, check for dupe user if nickname != "" {
guild, err := cmd.session.State.Guild(cmd.message.GuildID) // Accepted, check for dupe user
if err != nil { guild, err := cmd.session.State.Guild(cmd.message.GuildID)
return "", err if err != nil {
} return "", err
for _, member := range guild.Members {
nick := member.Nick
if nick == "" {
nick = member.User.Username
} }
if strings.EqualFold(nickname, nick) && cmd.message.Author.ID != member.User.ID { for _, member := range guild.Members {
return "A member with that name already exists in this Discord. Please contact staff.", nil nick := member.Nick
if nick == "" {
nick = member.User.Username
}
if strings.EqualFold(nickname, nick) && cmd.message.Author.ID != member.User.ID {
return "A member with that name already exists in this Discord. Please contact staff.", nil
}
}
if err := cmd.session.GuildMemberNickname(cmd.message.GuildID, cmd.message.Author.ID, nickname); err != nil {
return "", err
} }
}
if err := cmd.session.GuildMemberNickname(cmd.message.GuildID, cmd.message.Author.ID, nickname); err != nil {
return "", err
} }
if err := cmd.session.GuildMemberRoleAdd(cmd.message.GuildID, cmd.message.Author.ID, cmd.config.Register.Role); err != nil { if err := cmd.session.GuildMemberRoleAdd(cmd.message.GuildID, cmd.message.Author.ID, cmd.config.Register.Role); err != nil {
return "", err return "", err