QoL/docs/source/changelog
Joey Hines 13ce2096f8 Added the ability to create multiple markers (#48)
Added the ability to create multiple markers

+ Player's can name markers to whatever they want
+ Internally markers are refereed by the player's `UUID NAME`
+ Markers are no longer automatically removed
+ Marker count is limited to a number set by the `qol.marker.limit.#` perm
+ Marker layer can be renamed and configured to hidden or shown by default.

Co-authored-by: Joey Hines <joey@ahines.net>
Reviewed-on: https://git.etztech.xyz/Minecraft/QoL/pulls/48
Reviewed-by: Etzelia <etzelia@hotmail.com>
2020-07-02 16:40:10 +02:00
..
index.rst Dynmap Marker Command (#42) 2019-10-09 18:30:54 +02:00
v1.3.rst Moved docs to project 2018-10-12 14:05:02 -05:00
v1.4.rst Change commit hash to parent repo 2018-10-16 21:48:52 +02:00
v1.5.rst Updated docs for v1.5 2018-10-30 13:47:21 -05:00
v1.6.rst The most important bug-fix of the season. :dab: 2018-12-08 16:40:08 -06:00
v1.7.rst Ignore self when using checkup (#38) 2019-10-03 23:23:52 +02:00
v1.8.rst Make spec confirmation configurable (#39) 2019-10-05 05:08:51 +02:00
v1.9.rst Added the ability to create multiple markers (#48) 2020-07-02 16:40:10 +02:00