Added messages when notifying the user they are entering spec.
parent
7180b0982b
commit
6c5c20960b
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@ -52,20 +52,29 @@ public class CommandPreprocessListener implements Listener {
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DynmapAPI dynmap = (DynmapAPI) plugin.getDynmap();
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DynmapAPI dynmap = (DynmapAPI) plugin.getDynmap();
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// Spec dynmap hide
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// Spec dynmap hide
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if (base.equals("spec") && sender.hasPermission("SafeSpectate.spectate") && dynmap != null) {
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if (base.equals("spec") && sender.hasPermission("safespectate.spectate") && dynmap != null) {
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String message;
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boolean visibleStatus;
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boolean visibleStatus;
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if (sender.getGameMode() != GameMode.SPECTATOR){
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if (sender.getGameMode() != GameMode.SPECTATOR){
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dynmapVisibleStatusMap.put(sender.getUniqueId(), dynmap.getPlayerVisbility(sender.getName()));
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dynmapVisibleStatusMap.put(sender.getUniqueId(), dynmap.getPlayerVisbility(sender.getName()));
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visibleStatus = false;
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visibleStatus = false;
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message = "You are now being hidden Dynmap.";
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}
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}
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else if (dynmapVisibleStatusMap.containsKey(sender.getUniqueId())){
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else if (dynmapVisibleStatusMap.containsKey(sender.getUniqueId())){
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visibleStatus = dynmapVisibleStatusMap.remove(sender.getUniqueId());
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visibleStatus = dynmapVisibleStatusMap.remove(sender.getUniqueId());
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String status = ((visibleStatus) ? "shown" : "hidden");
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message = "Your " + status + " status has been restored on Dynmap.";
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}
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}
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else {
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else {
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message = "You are now visible on the Dynmap.";
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visibleStatus = true;
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visibleStatus = true;
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}
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}
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dynmap.setPlayerVisiblity(sender.getDisplayName(), visibleStatus);
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sender.spigot().sendMessage(new TextComponent(ChatColor.GREEN + message));
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dynmap.setPlayerVisiblity(sender.getName(), visibleStatus);
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}
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}
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// Spec TP confirmation
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// Spec TP confirmation
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