Albatross/src/backup.rs

387 lines
12 KiB
Rust

use crate::backup;
use crate::config::{AlbatrossConfig, WorldConfig, WorldType};
use crate::discord::send_webhook;
use crate::region::Region;
use chrono::{NaiveDateTime, Utc};
use flate2::read::GzDecoder;
use flate2::write::GzEncoder;
use flate2::Compression;
use std::convert::TryFrom;
use std::fs::{
copy, create_dir, create_dir_all, remove_dir_all, remove_file, rename, DirEntry, File,
};
use std::path::PathBuf;
use std::time::Instant;
use tar::Archive;
/// Backup a file
///
/// # Param
/// * `file_name` - file name
/// * `world_path` - path to the world folder
/// * `backup_path` - path to the backup folder
pub fn backup_file(
file_name: &str,
mut world_path: PathBuf,
mut backup_path: PathBuf,
) -> Result<u64, std::io::Error> {
world_path.push(file_name);
backup_path.push(file_name);
copy(world_path, backup_path)
}
/// Backup a directory
///
/// # Param
/// * `dir_name` - directory name
/// * `world_path` - path to the world folder
/// * `backup_path` - path to the backup folder
pub fn backup_dir(
dir_name: &str,
world_path: &PathBuf,
backup_path: &PathBuf,
) -> Result<u64, std::io::Error> {
let mut src_dir = world_path.clone();
src_dir.push(dir_name);
let mut backup_dir = backup_path.clone();
backup_dir.push(dir_name);
create_dir(&backup_dir)?;
let mut file_count = 0;
for entry in src_dir.read_dir()? {
let entry = entry?;
let mut target = backup_dir.clone();
target.push(entry.file_name());
copy(entry.path(), target)?;
file_count += 1;
}
Ok(file_count)
}
/// Backup the regions
///
/// # Param
/// * `dir_name` - name of the backup folder
/// * `save_radius` - block radius to save
/// * `world_path` - path to the world folder
/// * `backup_path` - path to the backup folder
pub fn backup_region(
dir_name: &str,
save_radius: u64,
world_path: &PathBuf,
backup_path: &PathBuf,
) -> Result<u64, std::io::Error> {
let mut count: u64 = 0;
let mut src_dir = world_path.clone();
src_dir.push(dir_name);
let mut backup_dir = backup_path.clone();
backup_dir.push(dir_name);
create_dir(&backup_dir)?;
let save_radius = (save_radius as f64 / 512.0).ceil() as i64;
for entry in src_dir.read_dir()? {
let entry = entry?;
let file_name = entry.file_name().to_str().unwrap().to_string();
if let Ok(region) = Region::try_from(file_name) {
if region.x.abs() <= save_radius && region.y.abs() <= save_radius {
let mut target = backup_dir.clone();
target.push(entry.file_name());
copy(entry.path(), target)?;
count += 1;
}
}
}
Ok(count)
}
/// Backup a world
///
/// # Param
/// * `world_path` - path to the world folder
/// * `backup_path` - path to the backup folder
/// * `world_config` - world config options
pub fn backup_world(
world_path: PathBuf,
mut backup_path: PathBuf,
world_config: &WorldConfig,
) -> Result<u64, std::io::Error> {
let region_count;
backup_path.push(&world_config.world_name);
create_dir(backup_path.as_path())?;
backup_region("poi", world_config.save_radius, &world_path, &backup_path)?;
region_count = backup_region(
"region",
world_config.save_radius,
&world_path,
&backup_path,
)?;
Ok(region_count)
}
/// Backup the overworld
///
/// # Param
/// * `world_path` - path to the world folder
/// * `backup_path` - path to the backup folder
/// * `world_config` - world config options
pub fn backup_overworld(
world_path: PathBuf,
backup_path: PathBuf,
world_config: &WorldConfig,
) -> Result<(u64, u64), std::io::Error> {
backup_dir("data", &world_path, &backup_path)?;
backup_dir("stats", &world_path, &backup_path)?;
backup_file("level.dat", world_path.clone(), backup_path.clone())?;
backup_file("level.dat_old", world_path.clone(), backup_path.clone())?;
backup_file("session.lock", world_path.clone(), backup_path.clone())?;
backup_file("uid.dat", world_path.clone(), backup_path.clone())?;
let player_count = backup_dir("playerdata", &world_path, &backup_path)?;
let region_count = backup_world(world_path, backup_path, world_config)?;
Ok((region_count, player_count))
}
/// Backup the nether
///
/// # Param
/// * `world_path` - path to the world folder
/// * `backup_path` - path to the backup folder
/// * `world_config` - world config options
pub fn backup_nether(
world_path: PathBuf,
backup_path: PathBuf,
world_config: &WorldConfig,
) -> Result<u64, std::io::Error> {
let mut nether_path = world_path;
nether_path.push("DIM-1");
backup_world(nether_path, backup_path, world_config)
}
/// Backup the end
///
/// # Param
/// * `world_path` - path to the world folder
/// * `backup_path` - path to the backup folder
/// * `world_config` - world config options
pub fn backup_end(
world_path: PathBuf,
backup_path: PathBuf,
world_config: &WorldConfig,
) -> Result<u64, std::io::Error> {
let mut end_path = world_path;
end_path.push("DIM1");
backup_world(end_path, backup_path, world_config)
}
/// Compress the backup after the files have been copied
///
/// # Param
/// * `tmp_dir`: tmp directory with the backed up files
/// * `output_file`: output archive
pub fn compress_backup(tmp_dir: &PathBuf, output_file: &PathBuf) -> Result<(), std::io::Error> {
let archive = File::create(output_file)?;
let enc = GzEncoder::new(archive, Compression::default());
let mut tar_builder = tar::Builder::new(enc);
tar_builder.append_dir_all(".", tmp_dir)?;
Ok(())
}
pub fn uncompress_backup(backup: &PathBuf) -> Result<PathBuf, std::io::Error> {
let backup_file = File::open(backup)?;
let dec = GzDecoder::new(backup_file);
let mut extract = Archive::new(dec);
let extract_path = PathBuf::from("tmp");
extract.unpack(&extract_path)?;
Ok(extract_path)
}
/// Takes an existing backup and converts it to a singleplayer world
///
/// # Param
/// * config - Albatross config
/// * backup - path of the backup to convert
/// * output - output path
pub fn convert_backup_to_sp(
config: &AlbatrossConfig,
backup: &PathBuf,
output: &PathBuf,
) -> Result<(), std::io::Error> {
let extract_path = uncompress_backup(backup)?;
if let Some(worlds) = &config.world_config {
for world in worlds {
let world_type = match world.world_type.clone() {
Some(world_type) => world_type,
None => WorldType::OVERWORLD,
};
let src = PathBuf::from(&extract_path).join(&world.world_name);
let dest = PathBuf::from(&extract_path);
match world_type {
WorldType::OVERWORLD => {
rename(src.clone().join("poi"), dest.clone().join("poi"))?;
rename(src.clone().join("region"), dest.clone().join("region"))?;
}
WorldType::NETHER => {
rename(src, dest.clone().join("DIM-1"))?;
}
WorldType::END => {
rename(src, dest.clone().join("DIM1"))?;
}
}
}
}
compress_backup(&extract_path, output)?;
remove_dir_all(&extract_path)?;
Ok(())
}
/// Get the time of the backup from a file name
///
/// # Param
/// * `archive_entry`: archive entry
fn get_time_from_file_name(
archive_entry: &DirEntry,
) -> Result<Option<NaiveDateTime>, std::io::Error> {
let file_name = archive_entry.file_name().to_str().unwrap().to_string();
let name: Vec<&str> = file_name.split("_backup.tar.gz").collect();
Ok(chrono::NaiveDateTime::parse_from_str(name[0], "%d-%m-%y_%H.%M.%S").ok())
}
/// Removes the old backups from the ouput directory
///
/// # Params
/// * `output_dir` - output directory containing
/// * `keep` - number of backups to keep
fn remove_old_backups(output_dir: &PathBuf, keep: u64) -> Result<usize, std::io::Error> {
let mut backups = vec![];
let mut num_of_removed_backups: usize = 0;
for entry in output_dir.read_dir()? {
let entry = entry?;
if let Some(ext) = entry.path().extension() {
if ext == "gz" {
backups.push(entry);
}
}
}
if backups.len() > keep as usize {
backups.sort_by(|a, b| {
let a_time = get_time_from_file_name(a).unwrap().unwrap();
let b_time = get_time_from_file_name(b).unwrap().unwrap();
b_time.cmp(&a_time)
});
num_of_removed_backups = backups.len() - keep as usize;
for _i in 0..num_of_removed_backups {
let oldest = backups.pop().unwrap();
remove_file(oldest.path())?;
}
}
Ok(num_of_removed_backups)
}
/// Backup the configured worlds from a minecraft server
///
/// # Params
/// * `cfg` - config file
pub fn do_backup(cfg: AlbatrossConfig, output: Option<PathBuf>) -> Result<(), std::io::Error> {
let server_base_dir = cfg.backup.minecraft_dir.clone();
let worlds = cfg.world_config.clone().expect("No worlds configured");
let time_str = Utc::now().format("%d-%m-%y_%H.%M.%S").to_string();
let backup_name = format!("{}_backup.tar.gz", time_str);
let mut output_archive = match output {
Some(out_path) => out_path,
None => cfg.backup.output_dir.clone(),
};
output_archive.push(backup_name);
let mut tmp_dir = cfg.backup.output_dir.clone();
tmp_dir.push("tmp");
remove_dir_all(&tmp_dir).ok();
create_dir_all(tmp_dir.clone()).unwrap();
send_webhook("**Albatross is swooping in to backup your worlds!**", &cfg);
let timer = Instant::now();
for world in worlds {
let mut world_dir = server_base_dir.clone();
let world_name = world.world_name.clone();
let world_type = match world.world_type.clone() {
Some(world_type) => world_type,
None => WorldType::OVERWORLD,
};
world_dir.push(world_name.clone());
if world_dir.exists() && world_dir.is_dir() {
send_webhook(
format!("Starting backup of **{}**", world_name).as_str(),
&cfg,
);
let webhook_msg = match world_type {
WorldType::OVERWORLD => {
let (region_count, player_count) =
backup_overworld(world_dir.clone(), tmp_dir.clone(), &world)?;
format!(
"{} regions and {} player files backed up.",
region_count, player_count
)
}
WorldType::NETHER => {
let region_count = backup_nether(world_dir, tmp_dir.clone(), &world)?;
format!("{} regions backed up.", region_count)
}
WorldType::END => {
let region_count = backup_end(world_dir, tmp_dir.clone(), &world)?;
format!("{} regions backed up.", region_count)
}
};
send_webhook(&webhook_msg, &cfg);
} else {
send_webhook(format!("Error: {} not found.", world_name).as_str(), &cfg);
println!("World \"{}\" not found", world_name.clone());
}
}
backup::compress_backup(&tmp_dir, &output_archive)?;
remove_dir_all(&tmp_dir)?;
let backups_removed = remove_old_backups(&cfg.backup.output_dir, cfg.backup.backups_to_keep)?;
if backups_removed > 0 {
let msg = format!(
"Albatross mistook **{}** of your old backups for some french fries and ate them!! SKRAWWWW",
backups_removed
);
send_webhook(msg.as_str(), &cfg);
}
let secs = timer.elapsed().as_secs();
send_webhook(
format!("**Full backup completed in {}s**! *SKREEEEEEEEEE*", secs).as_str(),
&cfg,
);
Ok(())
}