Joey Hines
d94186c7b8
First pass on adding remote backups
...
+ Added remote_backup.rs to handle remote backup logic
+ Added `remote` section to the config for optional remote backup setup
+ Using ssh2 rust library for SFTP support
+ small tweaks
2021-02-02 21:21:55 -06:00
Joey Hines
a94d0221c5
Added the ability to restore chunks from a backup
...
+ Added `restore` subcommand
+ Needs more testing, but appears to be working
2020-11-03 21:46:16 -06:00
Joey Hines
b408ed4d2a
Added export subcommand
...
+ Takes a backup and exports it as a playable single player world
+ Changed file name format
+ Switched to using StructOpt for the argument parsing
+ Updated README.md
2020-10-24 13:41:11 -05:00
Joey Hines
b54ac0efef
Code cleanup
...
+ Split up main.rs into multiple modules
+ Used discord-hook-rs for webhooks
+ General code cleanup (clippy+fmt)
+ Bumped version number
2020-10-23 20:40:32 -05:00
Joey Hines
0752877345
Added discord webhooks and more status messages
...
+ Updated readme
2020-06-07 14:21:26 -05:00
Joey Hines
c2cdbd56ac
Added compressed backups and removing old backups
...
+ Added docs
+ Backups are compressed as `tar.gz` files
+ a configurable amount of backups are kept
2020-06-06 19:59:02 -05:00
Joey Hines
bb38e05479
Initial Commit
...
+ Handles overworld back up of regions
+ Needs to do player data backup and
+ Support for other world types needed as well
2020-06-06 14:41:42 -05:00