Added remote section to example config in README.md
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README.md
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README.md
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@ -4,6 +4,8 @@ Back up what you care about in your Minecraft worlds.
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Albatross backs up player files and region files within a certain configurable radius. It can also send Discord
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webhooks. Backups are compressed and stored as `tar.gz` archives.
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Backups can also be transferred to a remote server using SFTP.
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## Help
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```
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albatross 0.4.0
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@ -40,14 +42,15 @@ Exporting a backup to a single player world:
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Restoring a single chunk (from -2,-2 to 2,2):
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`albatorss -c test.toml restore world backups/04-11-20_01.51.27_backup.tar.gz sp.tar.gz (0,0)`
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`albatorss -c test.toml restore world backups/04-11-20_01.51.27_backup.tar.gz sp.tar.gz` (0,0)
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Restoring a range of chunks (from -2,-2 to 2,2):
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`albatorss -c test.toml restore world backups/04-11-20_01.51.27_backup.tar.gz sp.tar.gz (-2,-2) -u (2,2)`
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`albatorss -c test.toml restore world backups/04-11-20_01.51.27_backup.tar.gz sp.tar.gz` (-2,-2) -u (2,2)
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## Config
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```toml
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# Local Backup Config
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[backup]
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# Minecraft sever directory
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minecraft_dir = "/home/mc/server"
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@ -55,13 +58,29 @@ minecraft_dir = "/home/mc/server"
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output_dir = "/home/mc/backups"
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# Number of backups to keep
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backups_to_keep = 10
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# Discord Webhook
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# Optional Discord webhook
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discord_webhook = "https://discordapp.com/api/webhooks/"
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# Optional remote backup config
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[remote]
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# SFTP server host:port
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sftp_server_addr = "localhost:22"
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# Remote directory
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remote_dir = "/home/backup/"
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# Remote user
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username = "user"
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# Password Auth
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password = "cooluser123"
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# Key Auth
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#public_key = /home/user/.ssh/id_rsa.pub"
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#private_key = /home/user/.ssh/id_rsa"
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# Backups to keep on the remote host
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backups_to_keep = 3
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# World config options
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[[world_config]]
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# world name
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# World name
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world_name = "world"
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# world save radius (in blocks)
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# World save radius (in blocks)
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save_radius = 8000
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```
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