forked from Minecraft/QoL
Removing `else{}`s from AsyncPlayerChatListener per Etz's comment
__I don't think this is ready to merge__, still getting errors when trying to build the jar to testmauberries/main
parent
4721b31092
commit
ddd7286046
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@ -57,8 +57,8 @@ public class AsyncPlayerChatListener implements Listener {
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List<String> advancementTriggerList = plugin.getConfig().getStringList("chat-advancement-triggers");
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List<String> advancementTriggerList = plugin.getConfig().getStringList("chat-advancement-triggers");
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if (advancementTriggerList.stream().anyMatch(t -> chat.toLowerCase().contains(t.toLowerCase()))) {
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if (advancementTriggerList.stream().anyMatch(t -> chat.toLowerCase().contains(t.toLowerCase()))) {
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player.getAdvancementProgress(adv).awardCriteria("win");
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player.getAdvancementProgress(adv).awardCriteria("win");
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} else{}
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}
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} else {}
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}
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// Escape
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// Escape
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if (chat.startsWith("\\")) {
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if (chat.startsWith("\\")) {
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