forked from Minecraft/QoL
Each player now gets the same reminder (#12)
Each player now gets the same reminder + Reminders are logged to console now + Fixes #11 Co-authored-by: Joey Hines <joey@ahines.net> Reviewed-on: https://git.canopymc.net/Canopy/QoL/pulls/12 Reviewed-by: Etzelia <etzelia@hotmail.com> Co-Authored-By: ZeroHD <joey@ahines.net> Co-Committed-By: ZeroHD <joey@ahines.net>benamaurer-chatchatDiscod
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3ae415d7d0
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3c54c249a1
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@ -1,11 +1,13 @@
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package xyz.etztech.qol;
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import net.md_5.bungee.api.chat.BaseComponent;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.configuration.file.FileConfiguration;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.RegisteredServiceProvider;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.dynmap.DynmapAPI;
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import org.dynmap.markers.Marker;
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import org.dynmap.markers.MarkerAPI;
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@ -144,9 +146,11 @@ public class QoL extends JavaPlugin {
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Bukkit.getScheduler().scheduleSyncRepeatingTask(QoL.getInstance(), new Runnable() {
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@Override
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public void run() {
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BaseComponent [] msg = reminder.nextReminder();
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for (Player player : Bukkit.getOnlinePlayers()) {
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player.spigot().sendMessage(reminder.nextReminder());
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player.spigot().sendMessage(msg);
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}
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Bukkit.getConsoleSender().spigot().sendMessage(msg);
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}
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}, 0, EtzTechUtil.minutesToTicks(reminder.getFrequency()));
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}
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