141 lines
6.7 KiB
Python
141 lines
6.7 KiB
Python
from discord.ext import commands
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from geoffrey.BotErrors import *
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from geoffrey.DiscordHelperFunctions import *
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from geoffrey.bot import bot_commands, bot_config
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@commands.cooldown(5, 60, commands.BucketType.user)
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class Add_Commands:
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"""
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Commands for adding things to Geoffrey.
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*You must use ?register before using any of these commands!*
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"""
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def __init__(self, bot):
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self.bot = bot
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@commands.command(pass_context=True)
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@commands.cooldown(5, 60, commands.BucketType.user)
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async def register(self, ctx):
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"""
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Registers your Discord and Minecraft account with the the database.
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You must do this before adding entries to the database.
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"""
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try:
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player_name = get_nickname(ctx.message.author, bot_config)
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bot_commands.register(player_name, ctx.message.author.id)
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await self.bot.say('{}, you have been added to the database.'.format(ctx.message.author.mention))
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except AttributeError:
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raise NotOnServerError
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except PlayerInDBError:
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await self.bot.say('{}, you are already in the database. Ding dong.'.format(ctx.message.author.mention))
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@commands.command(pass_context=True)
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@commands.cooldown(5, 60, commands.BucketType.user)
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async def add_base(self, ctx, x_pos: int, z_pos: int, *args):
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"""
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Adds your base to the database. The base name is optional if this your first base.
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?add_base [X Coordinate] [Z Coordinate] [Base Name]
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"""
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name = get_name(args)
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try:
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base = bot_commands.add_base(x_pos, z_pos, base_name=name, discord_uuid=ctx.message.author.id)
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await self.bot.say(
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'{}, your base has been added to the database: \n\n{}'.format(ctx.message.author.mention, base))
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except LocationInitError:
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raise commands.UserInputError
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except EntryNameNotUniqueError:
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if name is None:
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await self.bot.say('{}, you already have one base in the database, you need to specify a base'
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' name'.format(ctx.message.author.mention))
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else:
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await self.bot.say(
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'{}, a base called **{}** already exists. You need to specify a different name.'.format(
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ctx.message.author.mention, name))
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@commands.command(pass_context=True)
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@commands.cooldown(5, 60, commands.BucketType.user)
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async def add_shop(self, ctx, x_pos: int, z_pos: int, *args):
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"""
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Adds your shop to the database. The name is shop optional if this your first shop.
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?add_shop [X Coordinate] [Z Coordinate] [Shop Name]
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"""
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name = get_name(args)
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try:
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shop = bot_commands.add_shop(x_pos, z_pos, shop_name=name, discord_uuid=ctx.message.author.id)
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await self.bot.say(
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'{}, your shop has been added to the database: \n\n{}'.format(ctx.message.author.mention, shop))
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except LocationInitError:
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raise commands.UserInputError
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except EntryNameNotUniqueError:
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if name is None:
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await self.bot.say(
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'{}, you already have one shop in the database, you need to specify a shop name'.format(
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ctx.message.author.mention))
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else:
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await self.bot.say(
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'{}, a shop called **{}** already exists. You need to specify a different name.'.format(
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ctx.message.author.mention, name))
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@commands.command(pass_context=True)
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@commands.cooldown(5, 60, commands.BucketType.user)
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async def add_tunnel(self, ctx, tunnel_color: str, tunnel_number: int, *args):
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"""
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Adds your tunnel to the database. If you only have one location, you do not need to specify a location name.
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?tunnel [Tunnel Color] [Tunnel Number] [Location Name]
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"""
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loc_name = get_name(args)
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try:
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bot_commands.add_tunnel(tunnel_color, tunnel_number, discord_uuid=ctx.message.author.id,
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location_name=loc_name)
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await self.bot.say('{}, your tunnel has been added to the database'.format(ctx.message.author.mention))
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except LocationLookUpError:
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await self.bot.say('{}, you do not have a location called **{}**.'.format(
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ctx.message.author.mention, loc_name))
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except LocationHasTunnelError:
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await self.bot.say('{}, **{}** already has a tunnel.'.format(ctx.message.author.mention, loc_name))
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except TunnelInitError:
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await self.bot.say('{}, invalid tunnel color.'.format(ctx.message.author.mention))
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except EntryNameNotUniqueError:
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await self.bot.say('{}, you have more than one location, you need to specify a location.'
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.format(ctx.message.author.mention))
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except InvalidTunnelError:
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await self.bot.say(
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'{}, **{}** is an invalid tunnel color.'.format(ctx.message.author.mention, tunnel_color))
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@commands.command(pass_context=True)
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@commands.cooldown(5, 60, commands.BucketType.user)
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async def add_item(self, ctx, item_name: str, quantity: int, diamond_price: int, *args):
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"""
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Adds an item to a shop's inventory. If you have one shop, the shop name is not required.
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Quantity for Diamond Price. eg. 32 Dirt for 1D
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?additem [Item Name] [Quantity] [Price] [Shop name]
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"""
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shop_name = get_name(args)
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try:
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bot_commands.add_item(item_name, quantity, diamond_price, shop_name=shop_name,
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discord_uuid=ctx.message.author.id)
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await self.bot.say(
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'{}, **{}** has been added to the inventory of your shop.'.format(ctx.message.author.mention,
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item_name))
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except PlayerNotFound:
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await self.bot.say('{}, you don\'t have any shops in the database.'.format(ctx.message.author.mention))
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except LocationInitError:
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await self.bot.say('{}, you have more than one shop in the database, please specify a shop name.'
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.format(ctx.message.author.mention))
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except LocationLookUpError:
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await self.bot.say(
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'{}, you don\'t have any shops named **{}** in the database.'.format(ctx.message.author.mention,
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shop_name))
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def setup(bot):
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bot.add_cog(Add_Commands(bot))
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