272 lines
8.7 KiB
Python
272 lines
8.7 KiB
Python
from sqlalchemy import Column, Integer, String, ForeignKey, Enum, create_engine, exists
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from sqlalchemy.orm import relationship, column_property, sessionmaker
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from sqlalchemy.exc import IntegrityError, DataError
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from sqlalchemy.ext.declarative import declarative_base
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from sqlalchemy.sql import expression
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import enum
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from difflib import SequenceMatcher
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from BotErrors import *
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from MinecraftAccountInfoGrabber import *
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SQL_Base = declarative_base()
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def check_similarity(a, b):
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ratio = SequenceMatcher(None, a, b).ratio()
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if (ratio > 0.6) or (a[0] == b[0]):
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return True
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else:
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return False
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class GeoffreyDatabase:
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def __init__(self, engine_arg):
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self.engine = create_engine(engine_arg, echo=True, pool_recycle=3600, pool_pre_ping=True)
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self.Session = sessionmaker(bind=self.engine)
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SQL_Base.metadata.create_all(self.engine)
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def clear_all(self, session):
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session.query(Tunnel).delete()
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session.query(ItemListing).delete()
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session.query(Shop).delete()
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session.query(Location).delete()
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session.query(Player).delete()
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session.commit()
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def add_object(self, session, obj):
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try:
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ret = not session.query(exists().where(type(obj).id == obj.id))
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if not ret:
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session.add(obj)
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session.commit()
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except IntegrityError:
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raise EntryNameNotUniqueError
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except DataError:
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raise DatabaseValueError
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except:
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session.rollback()
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def query_by_filter(self, session, obj_type, * args):
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filter_value = self.combine_filter(args)
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return session.query(obj_type).filter(filter_value).all()
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def delete_entry(self, session, obj_type, * args):
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filter_value = self.combine_filter(args)
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entry = session.query(obj_type).filter(filter_value)
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if entry.first() is not None:
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entry.delete()
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session.commit()
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else:
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raise DeleteEntryError
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session.close()
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def print_database(self, session, obj_type):
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obj_list = session.query(obj_type).all()
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s = ''
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for obj in obj_list:
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s = s + '\n' + obj.id
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return s
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def combine_filter(self, filter_value):
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return expression.and_(filter_value[0])
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class TunnelDirection(enum.Enum):
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North = 'green'
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East = 'blue'
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South = 'red'
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West = 'yellow'
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def str_to_tunnel_dir(arg):
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arg = arg.lower()
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if check_similarity(TunnelDirection.North.value, arg):
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return TunnelDirection.North
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elif check_similarity(TunnelDirection.East.value, arg):
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return TunnelDirection.East
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elif check_similarity(TunnelDirection.South.value, arg):
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return TunnelDirection.South
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elif check_similarity(TunnelDirection.West.value, arg):
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return TunnelDirection.West
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else:
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raise ValueError
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class Dimension(enum.Enum):
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overworld = 'overworld'
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nether = 'nether'
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end = 'end'
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def str_to_dimension(arg):
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arg = arg.lower()
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if check_similarity(Dimension.overworld.value, arg):
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return Dimension.overworld
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elif check_similarity(Dimension.nether.value, arg):
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return Dimension.nether
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elif check_similarity(Dimension.end.value, arg):
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return Dimension.end
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else:
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raise ValueError
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class Player(SQL_Base):
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__tablename__ = 'Players'
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id = Column(Integer, primary_key=True, autoincrement=True)
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mc_uuid = Column(String(128))
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discord_uuid = Column(String(128))
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name = Column(String(128))
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locations = relationship("Location", back_populates="owner", lazy='dynamic',
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cascade="save-update, merge, delete, delete-orphan")
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tunnels = relationship("Tunnel", back_populates="owner", lazy='dynamic',
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cascade="save-update, merge, delete, delete-orphan")
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def __init__(self, name, discord_id=None):
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self.mc_uuid = grab_UUID(name)
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self.discord_uuid = discord_id
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self.name = name
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class Tunnel(SQL_Base):
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__tablename__ = 'Tunnels'
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id = Column(Integer, primary_key=True, autoincrement=True)
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tunnel_number = Column(Integer)
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tunnel_direction = Column(Enum(TunnelDirection))
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owner_id = Column(Integer, ForeignKey('Players.id'))
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owner = relationship("Player", back_populates="tunnels", cascade="save-update, merge, delete")
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location_id = Column(Integer, ForeignKey('Locations.id', ondelete='CASCADE'))
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location = relationship("Location", back_populates="tunnel",)
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def __init__(self, owner, tunnel_color, tunnel_number, location=None):
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try:
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self.owner = owner
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self.location = location
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self.tunnel_direction = TunnelDirection.str_to_tunnel_dir(tunnel_color)
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self.tunnel_number = tunnel_number
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except (ValueError, IndexError):
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raise TunnelInitError
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def __str__(self):
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return '{} {}'.format(self.tunnel_direction.value.title(), self.tunnel_number)
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class Location(SQL_Base):
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__tablename__ = 'Locations'
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id = Column(Integer, primary_key=True)
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name = Column(String(128), unique=True, )
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x = Column(Integer)
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z = Column(Integer)
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tunnel = relationship("Tunnel", uselist=False, cascade="all, delete-orphan")
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dimension = Column(Enum(Dimension))
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owner_id = Column(Integer, ForeignKey('Players.id', ondelete='CASCADE'))
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owner = relationship("Player", back_populates="locations", cascade="all, delete-orphan", single_parent=True)
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type = Column(String(128))
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__mapper_args__ = {
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'polymorphic_on': type,
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'polymorphic_identity': 'Location'
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}
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def __init__(self, name, x, z, owner, dimension):
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try:
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self.name = name
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self.x = x
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self.z = z
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self.owner = owner
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if self.dimension is not None:
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self.dimension = self.dimension = Dimension.str_to_dimension(dimension)
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else:
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self.dimension = Dimension.overworld
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except (ValueError, IndexError):
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raise LocationInitError
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def dynmap_link(self):
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return '<http://24carrotcraft.com:8123/?worldname=season3&mapname=surface&zoom=4&x={}&y=65&z={}>'.\
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format(self.x, self.z)
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def pos_to_str(self):
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return '(x= {}, z= {}) in the {}'.format(self.x, self.z, self.dimension.value.title())
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def info_str(self):
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return "Name: **{}**, Type: **{}** Position: **{}**".format(self.name, self.type, self.pos_to_str())
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def full_str(self):
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return self.__str__() + '\n' + self.dynmap_link()
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def __str__(self):
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if self.tunnel is not None:
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return "{}, Tunnel: **{}**".format(self.info_str(), self.tunnel)
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else:
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return self.info_str()
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class Shop(Location):
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__tablename__ = 'Shops'
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shop_id = Column(Integer, ForeignKey('Locations.id', ondelete='CASCADE'), primary_key=True)
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name = column_property(Column(String(128)), Location.name)
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inventory = relationship('ItemListing', back_populates='shop', cascade='all, delete-orphan', lazy='dynamic')
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__mapper_args__ = {
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'polymorphic_identity': 'Shop',
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}
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def inv_to_str(self):
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if len(self.inventory.all()) != 0:
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inv = '\n**Inventory**:'
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str_format = '{}\n{}'
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for item in self.inventory:
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inv = str_format.format(inv, item.listing_str())
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return inv
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else:
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return ''
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def full_str(self):
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return Location.full_str(self) + self.inv_to_str()
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def __str__(self):
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return Location.__str__(self)
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def __init__(self, name, x, z, owner, dimension=None):
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Location.__init__(self, name, x, z, owner, dimension)
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class ItemListing(SQL_Base):
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__tablename__ = 'Items'
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id = Column(Integer, primary_key=True, autoincrement=True)
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name = Column(String(128))
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price = Column(Integer)
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amount = Column(Integer)
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shop_id = Column(Integer, ForeignKey('Shops.shop_id', ondelete='CASCADE'))
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shop = relationship("Shop", back_populates="inventory", single_parent=True)
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def __init__(self, name, price, amount, shop):
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self.name = name
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self.price = price
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self.amount = amount
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self.shop = shop
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def listing_str(self):
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return 'Item: **{}**, Price: **{}** for **{}**D'.format(self.name, self.amount, self.price)
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def __str__(self):
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return 'Shop: **{}**, {}'.format(self.shop.name, self.listing_str())
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