from discord.ext import commands from DiscordDatabaseInterface import * from BotErrors import * from MinecraftAccountInfoGrabber import * from itertools import zip_longest from BotConfig import * TOKEN = '' command_prefix = '?' description = ''' Geoffrey started his life as an inside joke none of you will understand. At some point, she was to become an airhorn bot. Now, they know where your bases/shops are. Please respect Geoffrey, the bot is very sensitive. *You must use ?register before adding entries into Geoffrey* ''' bad_error_message = 'OOPSIE WOOPSIE!! Uwu We made a fucky wucky!! A wittle fucko boingo! The admins at our ' \ 'headquarters are working VEWY HAWD to fix this! (Error in command {}: {})' bot = commands.Bot(command_prefix=command_prefix, description=description, case_insensitive=True) # Bot Commands ******************************************************************' @bot.event async def on_ready(): print('GeoffreyBot') print('Username: ' + bot.user.name) print('ID: ' + bot.user.id) @bot.event async def on_command_error(error, ctx): if isinstance(error, commands.CommandNotFound): error_str = 'Command not found, ding dongs like you can use ?help to see all the commands this bot can do.' elif isinstance(error, commands.UserInputError): error_str = 'Invalid syntax for {} you ding dong, please read ?help {}.'\ .format(ctx.invoked_with, ctx.invoked_with) database_interface.database.session.rollback() elif isinstance(error.original, UsernameLookupFailed): error_str = error.original.__doc__ elif isinstance(error.original, OverflowError): error_str = 'Wow buddy, that\'s a big number. Please don\'t do that.' database_interface.database.session.rollback() elif isinstance(error.original, PlayerNotFound): error_str = 'Make sure to use ?register first you ding dong.' database_interface.database.session.rollback() elif isinstance(error.original, EntryNameNotUniqueError): error_str = 'An entry in the database already has that name ding dong.' database_interface.database.session.rollback() elif isinstance(error.original, StringTooLong): error_str = 'Use a shorter name you, dong ding.' database_interface.database.session.rollback() else: error_str = bad_error_message.format(ctx.invoked_with, error) await bot.send_message(ctx.message.channel, error_str) @bot.command() async def test(): ''' Checks if the bot is alive. ''' await bot.say('I\'m here you ding dong') @bot.command(pass_context=True) async def register(ctx): ''' Registers your Discord and Minecraft account with the the database. You must do this before adding entries to the database. ''' session = database_interface.database.Session() try: player_name = get_nickname(ctx.message.author) database_interface.add_player(session, player_name, ctx.message.author.id) except AttributeError: await bot.say('{}, run this command on 24CC whoever you are'.format(ctx.message.author.mention)) return except LocationInitError: raise commands.UserInputError session.close() await bot.say('{}, you have been added to the database.'.format(ctx.message.author.mention)) @bot.command(pass_context=True) async def addbase(ctx, x_pos: int, z_pos: int, * args): ''' Adds your base to the database. The name is optional. ?addbase [X Coordinate] [Y Coordinate] [Z Coordinate] [Base Name] ''' session = database_interface.database.Session() if len(args) > 0: name = ' '.join(args) else: name = '{}\'s_Base'.format(database_interface.find_player_by_discord_uuid(session, ctx.message.author.id).name) try: base = database_interface.add_location(session, ctx.message.author.id, name, x_pos, z_pos) except LocationInitError: raise commands.UserInputError except EntryNameNotUniqueError: await bot.say('{}, a based called {} already exists. You need to specify a different name.'.format( ctx.message.author.mention, name)) return await bot.say('{}, your base named **{}** located at {} has been added' ' to the database.'.format(ctx.message.author.mention, base.name, base.pos_to_str())) session.close() @bot.command(pass_context=True) async def addshop(ctx, x_pos: int, z_pos: int, *args): ''' Adds your shop to the database. The name is optional. ?addshop [X Coordinate] [Y Coordinate] [Z Coordinate] [Shop Name] ''' session = database_interface.database.Session() if len(args) > 0: name = ' '.join(args) else: name = '{}\'s_Shop'.format(database_interface.find_player_by_discord_uuid(session, ctx.message.author.id).name) try: shop = database_interface.add_shop(session, ctx.message.author.id, name, x_pos, z_pos) except LocationInitError: raise commands.UserInputError except EntryNameNotUniqueError: await bot.say('{}, a shop called **{}** already exists. You need to specify a different name.'.format( ctx.message.author.mention, name)) return await bot.say('{}, your shop named **{}** located at {} has been added' ' to the database.'.format(ctx.message.author.mention, shop.name, shop.pos_to_str())) session.close() @bot.command(pass_context=True) async def tunnel(ctx, tunnel_color: str, tunnel_number: int, *args): ''' Adds your tunnel to the database. The location name is optional. If the location has a tunnel, it is updated. ?addtunnel [Tunnel Color] [Tunnel_Number] [Location Name] ''' session = database_interface.database.Session() try: if len(args) == 0: location_name = None else: location_name = ' '.join(args) database_interface.add_tunnel(session, ctx.message.author.id, tunnel_color, tunnel_number, location_name) except EntryNameNotUniqueError: await bot.say('{}, you already have one tunnel in the database, please specify a location.'.format( ctx.message.author.mention)) return except LocationLookUpError: await bot.say('{}, you do not have a location called **{}**.'.format( ctx.message.author.mention, args[0])) return except ValueError: raise commands.UserInputError await bot.say('{}, your tunnel has been added to the database'.format(ctx.message.author.mention)) session.close() @bot.command(pass_context=True) async def find(ctx, search: str): ''' Finds all the locations and tunnels matching the search term ?find [Search] ''' session = database_interface.database.Session() try: result = database_interface.search_all_fields(session, search) await bot.say('{}, The following entries match **{}**:\n{}'.format(ctx.message.author.mention, search, result)) except LocationLookUpError: await bot.say('{}, no matches **{}** were found in the database'.format(ctx.message.author.mention, search)) session.close() @bot.command(pass_context=True) async def delete(ctx, * args): ''' Deletes a location from the database. ?delete [Location name] ''' session = database_interface.database.Session() try: name = ' '.join(args) database_interface.delete_location(session, ctx.message.author.id, name) await bot.say('{}, your location named **{}** has been deleted.'.format(ctx.message.author.mention, name)) except (DeleteEntryError, PlayerNotFound): await bot.say('{}, you do not have a location named **{}**.'.format(ctx.message.author.mention, name)) session.close() @bot.command(pass_context=True) async def findaround(ctx, x_pos: int, z_pos: int, * args): ''' Finds all the locations around a certain point. The radius defaults to 200 blocks if no value is given. Default dimension is overworld. ?findaround [X Coordinate] [Z Coordinate] [Radius] [Optional Flags] Optional Flags: -d [dimension] ''' session = database_interface.database.Session() radius = 200 dimension = 'Overworld' try: if len(args) > 0: if args[0] == '-d': dimension = args[1] else: radius = int(args[0]) if len(args) > 1: if args[1] == '-d': dimension = args[2] base_list = database_interface.find_location_around(session, x_pos, z_pos, radius, dimension) if len(base_list) != 0: base_string = loc_list_to_string(base_list, '{} \n{}') await bot.say('{}, there are **{}** locations(s) within **{}** blocks of that point: \n {}'.format( ctx.message.author.mention, len(base_list), radius, base_string)) else: await bot.say('{}, there are no locations within {} blocks of that point' .format(ctx.message.author.mention, radius)) except ValueError: raise commands.UserInputError session.close() @bot.command(pass_context=True) async def additem(ctx, item_name: str, quantity: int, diamond_price: int, * args): ''' Adds an item to a shop's inventory. Quantity for Diamond Price. ?additem [Item Name] [Quantity] [Price] [Shop name] ''' session = database_interface.database.Session() try: shop_list = database_interface.find_shop_by_owner_uuid(session, ctx.message.author.id) if len(shop_list) == 1: shop_name = shop_list[0].name else: if len(args) == 0: raise LocationInitError else: shop_name = ' '.join(args) database_interface.add_item(session, ctx.message.author.id, shop_name, item_name, diamond_price, quantity) await bot.say('{}, **{}** has been added to the inventory of **{}**.'.format(ctx.message.author.mention, item_name, shop_name)) except PlayerNotFound: await bot.say('{}, you don\'t have any shops in the database.'.format(ctx.message.author.mention)) except LocationInitError: await bot.say('{}, you have more than one shop in the database, please specify a shop name.' .format(ctx.message.author.mention)) except LocationLookUpError: await bot.say('{}, you don\'t have any shops named **{}** in the database.'.format(ctx.message.author.mention, shop_name)) session.close() @bot.command(pass_context=True) async def selling(ctx, item_name: str): ''' Lists all the shops selling an item ?selling [item] ''' session = database_interface.database.Session() shop_list = database_interface.find_shop_selling_item(session, item_name) shop_list_str = loc_list_to_string(shop_list) await bot.say('{}, the following shops sell **{}**: \n{}'.format(ctx.message.author.mention, item_name, shop_list_str)) session.close() @bot.command(pass_context=True) async def info(ctx, * args): ''' Displays info about a location. If the location is a shop, it displays the shop's inventory. ?info [Location Name] ''' session = database_interface.database.Session() try: name = ' '.join(args) loc = database_interface.find_location_by_name(session, name)[0] except IndexError: await bot.say('{}, no locations in the database match {}.'.format(ctx.message.author.mention, name)) return await bot.say('{}'.format(loc.full_str())) session.close() # Helper Functions ************************************************************ def get_nickname(discord_user): if discord_user.nick is None: name = discord_user.display_name else: name = discord_user.nick if name == 'dootb.in ꙩ ⃤': name = 'aeskdar' return name def loc_list_to_string(loc_list, str_format='{}\n{}'): loc_string = '' for loc in loc_list: loc_string = str_format.format(loc_string, loc) return loc_string def get_args_dict(args): if len(args) != 0: return dict(zip_longest(*[iter(args)] * 2, fillvalue="")) else: return {} # Bot Startup ****************************************************************** config = read_config() TOKEN = config['Discord']['Token'] engine_arg = get_engine_arg(config) database_interface = DiscordDatabaseInterface(engine_arg) bot.run(TOKEN)