Added support for setting the dimension of a location
+ This is internal information at the moment, but may be visible later.doc_update
parent
76714a7736
commit
cb8a1586a2
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@ -116,7 +116,7 @@ def get_location(owner, name=None, loc_type=Location):
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return loc
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def add_location(x_pos, z_pos, name=None, discord_uuid=None, mc_uuid=None, loc_type=Location):
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def add_location(x_pos, z_pos, dimension, name=None, discord_uuid=None, mc_uuid=None, loc_type=Location):
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player = get_player(discord_uuid, mc_uuid)
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name_was_none = False
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@ -130,7 +130,7 @@ def add_location(x_pos, z_pos, name=None, discord_uuid=None, mc_uuid=None, loc_t
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else:
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raise EntryNameNotUniqueError
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else:
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location = loc_type.objects.create(name=name, x_coord=x_pos, z_coord=z_pos)
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location = loc_type.objects.create(name=name, x_coord=x_pos, z_coord=z_pos, dimension=dimension)
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location.owner.add(player)
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location.save()
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@ -166,11 +166,12 @@ def register(player_name, discord_uuid=None):
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@command(RequestTypes.POST)
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def add_base(x_pos, z_pos, name=None, discord_uuid=None, mc_uuid=None):
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def add_base(x_pos, z_pos, dimension="O", name=None, discord_uuid=None, mc_uuid=None):
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"""
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:request: POST
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:param x_pos: MC X Coordinate
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:param z_pos: MC Z Coordinate
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:param dimension: MC Dimension
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:param name: Base Name (If None, Defaults to Player's Base)
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:param discord_uuid: Discord UUID
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:param mc_uuid: Minecraft UUID
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@ -179,15 +180,16 @@ def add_base(x_pos, z_pos, name=None, discord_uuid=None, mc_uuid=None):
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:help: Adds your base to the database.
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"""
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return add_location(x_pos, z_pos, name=name, discord_uuid=discord_uuid, mc_uuid=mc_uuid, loc_type=Base)
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return add_location(x_pos, z_pos, dimension, name=name, discord_uuid=discord_uuid, mc_uuid=mc_uuid, loc_type=Base)
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@command(RequestTypes.POST)
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def add_shop(x_pos, z_pos, name=None, discord_uuid=None, mc_uuid=None):
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def add_shop(x_pos, z_pos, dimension="O", name=None, discord_uuid=None, mc_uuid=None):
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"""
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:request: POST
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:param x_pos: MC X Coordinate
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:param z_pos: MC Z Coordinate
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:param dimension: MC Dimension
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:param name: Shop Name (If None, Defaults to Player's Shop)
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:param discord_uuid: Discord UUID
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:param mc_uuid: Minecraft UUID
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@ -196,15 +198,16 @@ def add_shop(x_pos, z_pos, name=None, discord_uuid=None, mc_uuid=None):
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:help: Adds your shop to the database.
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"""
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return add_location(x_pos, z_pos, name=name, discord_uuid=discord_uuid, mc_uuid=mc_uuid, loc_type=Shop)
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return add_location(x_pos, z_pos, dimension, name=name, discord_uuid=discord_uuid, mc_uuid=mc_uuid, loc_type=Shop)
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@command(RequestTypes.POST)
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def add_town(x_pos, z_pos, name=None, discord_uuid=None, mc_uuid=None):
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def add_town(x_pos, z_pos, dimension="O", name=None, discord_uuid=None, mc_uuid=None):
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"""
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:request: POST
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:param x_pos: MC X Coordinate
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:param z_pos: MC Z Coordinate
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:param dimension: MC Dimension
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:param name: Town Name (If None, Defaults to Player's Town)
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:param discord_uuid: Discord UUID
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:param mc_uuid: Minecraft UUID
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@ -213,15 +216,16 @@ def add_town(x_pos, z_pos, name=None, discord_uuid=None, mc_uuid=None):
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:help: Adds your town to the database.
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"""
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return add_location(x_pos, z_pos, name=name, discord_uuid=discord_uuid, mc_uuid=mc_uuid, loc_type=Town)
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return add_location(x_pos, z_pos, dimension, name=name, discord_uuid=discord_uuid, mc_uuid=mc_uuid, loc_type=Town)
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@command(RequestTypes.POST)
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def add_farm(x_pos, z_pos, name=None, discord_uuid=None, mc_uuid=None):
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def add_farm(x_pos, z_pos, dimension="O", name=None, discord_uuid=None, mc_uuid=None):
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"""
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:request: POST
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:param x_pos: MC X Coordinate
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:param z_pos: MC Z Coordinate
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:param dimension: MC Dimension
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:param name: Farm Name (If None, Defaults to Player's Farm)
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:param discord_uuid: Discord UUID
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:param mc_uuid: Minecraft UUID
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@ -234,11 +238,12 @@ def add_farm(x_pos, z_pos, name=None, discord_uuid=None, mc_uuid=None):
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@command(RequestTypes.POST)
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def add_market(x_pos, z_pos, name=None, discord_uuid=None, mc_uuid=None):
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def add_market(x_pos, z_pos, dimension="O", name=None, discord_uuid=None, mc_uuid=None):
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"""
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:request: POST
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:param x_pos: MC X Coordinate
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:param z_pos: MC Z Coordinate
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:param dimension: MC Dimension
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:param name: Market Name (If None, Defaults to Player's Market)
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:param discord_uuid: Discord UUID
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:param mc_uuid: Minecraft UUID
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@ -247,15 +252,16 @@ def add_market(x_pos, z_pos, name=None, discord_uuid=None, mc_uuid=None):
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:help: Adds your market to the database.
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"""
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return add_location(x_pos, z_pos, name=name, discord_uuid=discord_uuid, mc_uuid=mc_uuid, loc_type=Market)
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return add_location(x_pos, z_pos, dimension, name=name, discord_uuid=discord_uuid, mc_uuid=mc_uuid, loc_type=Market)
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@command(RequestTypes.POST)
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def add_attraction(x_pos, z_pos, name=None, discord_uuid=None, mc_uuid=None):
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def add_attraction(x_pos, z_pos, dimension="O", name=None, discord_uuid=None, mc_uuid=None):
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"""
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:request: POST
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:param x_pos: MC X Coordinate
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:param z_pos: MC Z Coordinate
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:param dimension: MC Dimension
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:param name: Market Name (If None, Defaults to Player's Attraction)
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:param discord_uuid: Discord UUID
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:param mc_uuid: Minecraft UUID
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@ -264,7 +270,7 @@ def add_attraction(x_pos, z_pos, name=None, discord_uuid=None, mc_uuid=None):
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:help: Adds your attraction to the database.
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"""
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return add_location(x_pos, z_pos, name=name, discord_uuid=discord_uuid, mc_uuid=mc_uuid, loc_type=Attraction)
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return add_location(x_pos, z_pos, dimension, name=name, discord_uuid=discord_uuid, mc_uuid=mc_uuid, loc_type=Attraction)
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@command(RequestTypes.POST)
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@ -543,11 +549,12 @@ def tunnel(player_name):
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@command(RequestTypes.POST)
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def edit_pos(x, z, loc_name, discord_uuid=None, mc_uuid=None):
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def edit_pos(x, z, loc_name, dimension="O", discord_uuid=None, mc_uuid=None):
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"""
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:request: POST
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:param x: New MC X coordinate
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:param z: New MC Z Coordinate
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:param dimension: MC Dimension
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:param loc_name: Location Name to edit
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:param discord_uuid: Discord UUID
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:param mc_uuid: MC UUID
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@ -562,6 +569,7 @@ def edit_pos(x, z, loc_name, discord_uuid=None, mc_uuid=None):
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location.x_coord = x
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location.z_coord = z
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location.dimension = dimension
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location.save()
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return location.json
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@ -52,7 +52,7 @@ class CommandsAPITestCase(TestCase):
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self.assertRaises(PlayerInDBError, register, player_name="Notch", discord_uuid="229423434256351233")
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def test_add_base(self):
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add_base(x_pos=0, z_pos=0, name=None, discord_uuid=DISCORD_UUID)
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add_base(x_pos=0, z_pos=0, dimension="O", name=None, discord_uuid=DISCORD_UUID)
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base = Base.objects.filter(name__icontains=USERNAME).all().first()
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@ -234,7 +234,7 @@ class CommandsAPITestCase(TestCase):
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resource = add_resource(resource_name="sed", farm_name="test farm", discord_uuid=DISCORD_UUID)
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delete_resource(resource_name="sed", farm_name="test farm", discord_uuid=DISCORD_UUID)
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delete_resource(resource="sed", farm_name="test farm", discord_uuid=DISCORD_UUID)
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farm = PublicFarm.objects.filter(resource__resource_name__icontains="sed").all()
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