Updated help messages for admin commands
parent
fe30c9405f
commit
51bf3846c5
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@ -8,7 +8,6 @@ from Geoffrey import bot_commands
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class Add_Commands:
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'''
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Commands for adding things to Geoffrey.
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*You must use ?register before using any of these commands!*
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'''
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def __init__(self, bot):
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@ -113,7 +112,6 @@ class Add_Commands:
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'''
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Adds an item to a shop's inventory.
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Quantity for Diamond Price.
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?additem [Item Name] [Quantity] [Price] [Shop name]
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'''
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shop_name = get_name(args)
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@ -1,8 +1,8 @@
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from discord.ext import commands
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from BotErrors import *
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from BotConfig import bot_config
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from DiscordHelperFunctions import *
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from Geoffrey import bot_commands
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from discord import Game
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def check_mod(user):
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@ -25,12 +25,12 @@ class Admin_Commands:
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self.bot = bot
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async def error(self, error, ctx):
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if isinstance(error.original, PlayerNotFound):
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if isinstance(error, PlayerNotFound):
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error_str = 'that player is not in the database.'
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elif isinstance(error.original, DeleteEntryError):
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elif isinstance(error, DeleteEntryError):
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error_str = 'that player does not have a location by that name.'
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else:
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return
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error_str = 'the bot encountered the following error: *{}*'.format(error.__str__())
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await self.bot.send_message(ctx.message.channel, '{}, {}'.format(ctx.message.author.mention, error_str))
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@ -46,7 +46,9 @@ class Admin_Commands:
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@commands.group(pass_context=True)
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async def mod(self, ctx):
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'''
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Bot moderation tools.
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'''
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if check_mod(ctx.message.author):
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if ctx.invoked_subcommand is None:
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await self.bot.say('{}, invalid sub-command for command **mod**.'.format(ctx.message.author.mention))
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@ -55,6 +57,9 @@ class Admin_Commands:
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@mod.command(pass_context=True)
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async def delete(self, ctx, discord_uuid: str, location_name: str):
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'''
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Deletes a location in the database/
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'''
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bot_commands.delete(location_name, discord_uuid=discord_uuid)
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await self.bot.say('{}, **{}** has been deleted.'.format(ctx.message.author.mention, location_name))
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@ -63,17 +68,23 @@ class Admin_Commands:
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await self.error(error, ctx)
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@mod.command(pass_context=True)
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async def edit(self, ctx, discord_uuid: str, new_name: str, current_name: str):
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async def edit_name(self, ctx, discord_uuid: str, new_name: str, current_name: str):
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'''
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Edits the name of a location in the database.
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'''
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bot_commands.edit_name(new_name, current_name, discord_uuid=discord_uuid)
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await self.bot.say('{}, **{}** has been rename to **{}**.'.format(ctx.message.author.mention, current_name,
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new_name))
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@edit.error
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@edit_name.error
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async def edit_error(self, error, ctx):
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await self.error(error, ctx)
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@mod.command(pass_context=True)
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async def update_mc_uuid(self, ctx, discord_uuid: str, mc_uuid: str):
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'''
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Updates a user's MC UUID
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'''
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bot_commands.update_mc_uuid(discord_uuid, mc_uuid)
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await self.bot.say('{}, **{}** has been updated.'.format(ctx.message.author.mention, discord_uuid))
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@ -83,6 +94,9 @@ class Admin_Commands:
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@mod.command(pass_context=True)
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async def update_discord_uuid(self, ctx, current_discord_uuid: str, new_discord_uuid: str):
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'''
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Updates a user's Discord UUID
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'''
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bot_commands.update_mc_uuid(current_discord_uuid, new_discord_uuid)
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await self.bot.say('{}, user **{}** has been updated.'.format(ctx.message.author.mention, current_discord_uuid))
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@ -91,14 +105,24 @@ class Admin_Commands:
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await self.error(error, ctx)
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@mod.command(pass_context=True)
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async def update_mc_name(self, ctx, discord_uuid: str, mc_name: str):
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bot_commands.update_mc_name(discord_uuid, mc_name)
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await self.bot.say('{}, user **{}** has been renamed.'.format(ctx.message.author.mention, mc_name))
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async def update_mc_name(self, ctx, discord_uuid: str):
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'''
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Updates a user's MC name to the current name on the MC UUID
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'''
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bot_commands.update_mc_name(discord_uuid)
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await self.bot.say('{}, user **{}**\'s MC name has update.'.format(ctx.message.author.mention, discord_uuid))
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@update_mc_name.error
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async def update_mc_name_error(self, error, ctx):
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await self.error(error, ctx)
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@mod.command(pass_context=True)
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async def status(self, ctx, status: str):
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'''
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Updates playing game status of the bot
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'''
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await self.bot.change_presence(game=Game(name=status))
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await self.bot.say('{}, status has been changed'.format(ctx.message.author.mention))
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def setup(bot):
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11
BotConfig.py
11
BotConfig.py
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@ -4,6 +4,17 @@ import configparser
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class Config:
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def __init__(self):
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self.config = ''
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self.engine_args = ''
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self.token = ''
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self.world_name = ''
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self.status = ''
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self.prefix = ''
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self.dynmap_url = ''
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self.bot_mod = ''
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self.load_config()
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def load_config(self):
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try:
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self.config = self.read_config()
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self.engine_args = self.read_engine_arg()
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@ -358,13 +358,13 @@ class Commands:
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finally:
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session.close()
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def update_mc_name(self, discord_uuid, mc_name):
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def update_mc_name(self, discord_uuid):
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session = self.interface.database.Session()
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try:
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player = self.interface.find_player_by_discord_uuid(session, discord_uuid)
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player.name = mc_name
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player.name = grab_playername(player.mc_uuid)
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session.commit()
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except Exception as e:
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@ -135,8 +135,8 @@ class Search_Commands:
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try:
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loc_str = bot_commands.me(discord_uuid=ctx.message.author.id)
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await self.bot.say('{}, here are your locations in the database: {}'.format(ctx.message.author.mention,
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loc_str))
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await self.bot.say('{}, here are your locations in the database: \n {}'.format(ctx.message.author.mention,
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loc_str))
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except PlayerNotFound:
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await self.bot.say('{}, you don\'t have any locations in the database.'.format(ctx.message.author.mention))
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