removed cogs directory
parent
2cfe8aeab8
commit
7f45f78d62
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@ -1,145 +0,0 @@
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from discord.ext import commands
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from GeoffreyApp.assets.bots.discord_bot.DiscordHelperFunctions import *
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@commands.cooldown(5, 60, commands.BucketType.user)
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class Add_Commands:
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"""
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Commands for adding things to Geoffrey.
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*You must use ?register before using any of these commands!*
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"""
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def __init__(self, bot):
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self.bot = bot
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@commands.command(pass_context=True)
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@commands.cooldown(5, 60, commands.BucketType.user)
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async def register(self, ctx):
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"""
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Registers your Discord and Minecraft account with the the database
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You must do this before adding entries to the database.
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"""
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try:
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player_name = get_nickname(ctx.message.author, self.bot.special_users)
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self.bot.bot_commands.register(player_name, ctx.message.author.id)
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await ctx.send('{}, you have been added to the database. Use ?help to see all the commands this discord_bot can do.'
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.format(ctx.message.author.mention))
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except AttributeError:
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raise NotOnServerError
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except PlayerInDBError:
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await ctx.send('{}, you are already in the database. Ding dong.'.format(ctx.message.author.mention))
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@commands.command(pass_context=True)
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@commands.cooldown(5, 60, commands.BucketType.user)
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async def add_base(self, ctx, x_pos: int, z_pos: int, *args):
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"""
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Adds your base to the database. The base name is optional if this is your first base
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?add_base [X Coordinate] [Z Coordinate] [Base Name]
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"""
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name = get_name(args)
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try:
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base = self.bot.bot_commands.add_base(x_pos, z_pos, base_name=name, discord_uuid=ctx.message.author.id)
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await ctx.send(
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'{}, your base has been added to the database: \n\n{}'.format(ctx.message.author.mention, base))
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except LocationInitError:
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raise commands.UserInputError
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except EntryNameNotUniqueError:
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if name is None:
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await ctx.send('{}, you already have one base in the database, you need to specify a base'
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' name'.format(ctx.message.author.mention))
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else:
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await ctx.send(
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'{}, a base called **{}** already exists. You need to specify a different name.'.format(
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ctx.message.author.mention, name))
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@commands.command(pass_context=True)
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@commands.cooldown(5, 60, commands.BucketType.user)
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async def add_shop(self, ctx, x_pos: int, z_pos: int, *args):
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"""
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Adds your shop to the database. The name is optional if this is your first shop
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?add_shop [X Coordinate] [Z Coordinate] [Shop Name]
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"""
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name = get_name(args)
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try:
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shop = self.bot.bot_commands.add_shop(x_pos, z_pos, shop_name=name, discord_uuid=ctx.message.author.id)
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await ctx.send(
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'{}, your shop has been added to the database: \n\n{}'.format(ctx.message.author.mention, shop))
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except LocationInitError:
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raise commands.UserInputError
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except EntryNameNotUniqueError:
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if name is None:
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await ctx.send(
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'{}, you already have one shop in the database, you need to specify a shop name'.format(
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ctx.message.author.mention))
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else:
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await ctx.send(
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'{}, a shop called **{}** already exists. You need to specify a different name.'.format(
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ctx.message.author.mention, name))
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@commands.command(pass_context=True)
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@commands.cooldown(5, 60, commands.BucketType.user)
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async def add_tunnel(self, ctx, tunnel_direction: str, tunnel_number: int, *args):
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"""
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Adds your tunnel to the database. If you only have one location, you do not need to specify a location name
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Directions: North South East West
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?tunnel [Tunnel Direction] [Tunnel Number] [Location Name]
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"""
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loc_name = get_name(args)
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try:
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self.bot.bot_commands.add_tunnel(tunnel_direction, tunnel_number, discord_uuid=ctx.message.author.id,
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location_name=loc_name)
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await ctx.send('{}, your tunnel has been added to the database'.format(ctx.message.author.mention))
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except LocationLookUpError:
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await ctx.send('{}, you do not have a location called **{}**.'.format(
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ctx.message.author.mention, loc_name))
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except NoLocationsInDatabase:
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await ctx.send('{}, you do not have a location in the database.'.format(
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ctx.message.author.mention, loc_name))
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except LocationHasTunnelError:
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await ctx.send('{}, **{}** already has a tunnel.'.format(ctx.message.author.mention, loc_name))
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except TunnelInitError:
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await ctx.send('{}, invalid tunnel direction.'.format(ctx.message.author.mention))
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except EntryNameNotUniqueError:
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await ctx.send('{}, you have more than one location, you need to specify a location.'
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.format(ctx.message.author.mention))
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except InvalidTunnelError:
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await ctx.send(
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'{}, **{}** is an invalid tunnel direction.'.format(ctx.message.author.mention, tunnel_direction))
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@commands.command(pass_context=True)
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@commands.cooldown(5, 60, commands.BucketType.user)
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async def add_item(self, ctx, item_name: str, quantity: int, diamond_price: int, *args):
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"""
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Adds an item to a shop's inventory. If you have one shop, the shop name is not required
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Quantity for Diamond Price. eg. 32 Dirt for 1D. If the item name has spaces in wrap in in quotes eg "Silk Touch"
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?add_item [Item Name] [Quantity] [Price] [Shop name]
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"""
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shop_name = get_name(args)
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try:
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self.bot.bot_commands.add_item(item_name, quantity, diamond_price, shop_name=shop_name,
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discord_uuid=ctx.message.author.id)
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await ctx.send(
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'{}, **{}** has been added to the inventory of your shop.'.format(ctx.message.author.mention,
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item_name))
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except NoLocationsInDatabase:
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await ctx.send('{}, you don\'t have any shops in the database.'.format(ctx.message.author.mention))
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except EntryNameNotUniqueError:
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await ctx.send('{}, you have more than one shop in the database, please specify a shop name.'
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.format(ctx.message.author.mention))
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except LocationLookUpError:
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await ctx.send(
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'{}, you don\'t have any shops named **{}** in the database.'.format(ctx.message.author.mention,
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shop_name))
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def setup(bot):
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bot.add_cog(Add_Commands(bot))
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@ -1,164 +0,0 @@
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from discord import Game
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from discord.ext import commands
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from GeoffreyApp.assets.bots.discord_bot.DiscordHelperFunctions import *
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def check_mod(user, admin_users):
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try:
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for role in user.roles:
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if str(role.id) in admin_users:
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return True
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except AttributeError:
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raise NotOnServerError
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return False
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class Admin_Commands:
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"""
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Commands for cool people only.
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"""
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def __init__(self, bot):
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self.bot = bot
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async def error(self, ctx, error):
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error_str = ""
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if hasattr(error, "original"):
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if isinstance(error.original, PlayerNotFound):
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error_str = 'that player is not in the database.'
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elif isinstance(error.original, DeleteEntryError) or isinstance(error.original, LocationLookUpError):
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error_str = 'that player does not have a location by that name.'
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if error_str is "":
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error_str = 'the discord_bot encountered the following error: {}'.format(error.__str__())
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await ctx.send('{}, {}'.format(ctx.message.author.mention, error_str))
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@commands.command(pass_context=True)
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async def test(self, ctx):
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"""
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Checks if the discord_bot is alive.
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"""
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if check_mod(ctx.message.author, self.bot.admin_users):
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await ctx.send('I\'m here you ding dong')
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else:
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raise NoPermissionError
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@commands.group(pass_context=True)
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async def mod(self, ctx):
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"""
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Bot moderation tools.
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"""
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if check_mod(ctx.message.author, self.bot.admin_users):
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if ctx.invoked_subcommand is None:
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await ctx.send('{}, invalid sub-command for command **mod**.'.format(ctx.message.author.mention))
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else:
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raise NoPermissionError
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@mod.command(pass_context=True)
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async def delete(self, ctx, discord_uuid: str, location_name: str):
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"""
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Deletes a location in the database.
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"""
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self.bot.bot_commands.delete(location_name, discord_uuid=discord_uuid)
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await ctx.send('{}, **{}** has been deleted.'.format(ctx.message.author.mention, location_name))
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@delete.error
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async def delete_error(self, ctx, error):
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await self.error(ctx, error)
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@mod.command(pass_context=True)
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async def edit_name(self, ctx, discord_uuid: str, new_name: str, current_name: str):
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"""
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Edits the name of a location in the database.
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"""
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self.bot.bot_commands.edit_name(new_name, current_name, discord_uuid=discord_uuid)
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await ctx.send('{}, **{}** has been rename to **{}**.'.format(ctx.message.author.mention, current_name,
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new_name))
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@edit_name.error
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async def edit_error(self, ctx, error):
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await self.error(ctx, error)
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@mod.command(pass_context=True)
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async def update_mc_uuid(self, ctx, discord_uuid: str, mc_uuid: str):
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"""
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Updates a user's MC UUID
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"""
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self.bot.bot_commands.update_mc_uuid(discord_uuid, mc_uuid)
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await ctx.send('{}, **{}** has been updated.'.format(ctx.message.author.mention, discord_uuid))
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@update_mc_uuid.error
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async def update_mc_uuid_error(self, ctx, error):
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await self.error(ctx, error)
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@mod.command(pass_context=True)
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async def update_discord_uuid(self, ctx, new_discord_uuid: str, current_discord_uuid: str):
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"""
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Updates a user's Discord UUID
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"""
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self.bot.bot_commands.update_mc_uuid(current_discord_uuid, new_discord_uuid)
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await ctx.send('{}, user **{}** has been updated.'.format(ctx.message.author.mention, current_discord_uuid))
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@update_discord_uuid.error
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async def update_discord_uuid_error(self, ctx, error):
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await self.error(ctx, error)
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@mod.command(pass_context=True)
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async def update_mc_name(self, ctx, discord_uuid: str):
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"""
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Updates a user's MC name to the current name on the MC UUID
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"""
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self.bot.bot_commands.update_mc_name(discord_uuid)
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await ctx.send('{}, user **{}**\'s MC name has update.'.format(ctx.message.author.mention, discord_uuid))
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@update_mc_name.error
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async def update_mc_name_error(self, ctx, error):
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await self.error(ctx, error)
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@mod.command(pass_context=True)
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async def status(self, ctx, *args):
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"""
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Updates "playing [game]" status of the discord_bot
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"""
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status = get_name(args)
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await self.bot.change_presence(activity=Game(status))
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await ctx.send('{}, status has been changed'.format(ctx.message.author.mention))
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@mod.command(pass_context=True)
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async def add_player(self, ctx, discord_uuid: str, mc_name: str):
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"""
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Manually add a player to the database
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"""
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try:
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db_id = self.bot.bot_commands.add_player(discord_uuid, mc_name)
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await ctx.send('{}, user **{}** been added to the data base with id {}.'.format(ctx.message.author.mention,
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mc_name, db_id))
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except PlayerInDBError:
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await ctx.send('{}, user **{}** is already in the database.'.format(ctx.message.author.mention, mc_name))
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@add_player.error
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async def add_player_error(self, ctx, error):
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await self.error(ctx, error)
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@mod.command(pass_context=True)
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async def find_player(self, ctx, discord_uuid: str):
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"""
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Finds a player in the database
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"""
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try:
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db_id, username, discord_uuid, minecraft_uuid = self.bot.bot_commands.find_player(discord_uuid)
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await ctx.send('Username: {}, id: {}, Discord UUID: {}, Minecraft UUID: {}'
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.format(username, db_id, discord_uuid, minecraft_uuid))
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except PlayerNotFound:
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await ctx.send('That player is not in the database...')
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@find_player.error
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async def find_player_error(self, ctx, error):
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await self.error(ctx, error)
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def setup(bot):
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bot.add_cog(Admin_Commands(bot))
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@ -1,63 +0,0 @@
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from discord.ext import commands
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from GeoffreyApp.assets.bots.discord_bot.DiscordHelperFunctions import *
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class Delete_Commands:
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"""
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Commands to help Geoffrey forget.
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*You must use ?register before using any of these commands!*
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"""
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def __init__(self, bot):
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self.bot = bot
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@commands.command(pass_context=True)
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async def delete(self, ctx, *args):
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"""
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Deletes a location from the database
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?delete [Location name]
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"""
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loc = get_name(args)
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try:
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if loc is None:
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raise commands.UserInputError
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self.bot.bot_commands.delete(loc, discord_uuid=ctx.message.author.id)
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await ctx.send(
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'{}, your location named **{}** has been deleted.'.format(ctx.message.author.mention, loc))
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except (DeleteEntryError, PlayerNotFound):
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await ctx.send('{}, you do not have a location named **{}**.'.format(ctx.message.author.mention, loc))
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@commands.command(pass_context=True)
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async def delete_item(self, ctx, item: str, *args):
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"""
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Deletes an item listing from a shop inventory
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The item name must be wrapped in quotes if it has a space in it
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?delete_name [Item] [Shop Name]
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"""
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shop = get_name(args)
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try:
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shop_name = self.bot.bot_commands.delete_item(item, shop, discord_uuid=ctx.message.author.id)
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await ctx.send('{}, **{}** has been removed from the inventory of **{}**.'.
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format(ctx.message.author.mention, item, shop_name))
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except LocationLookUpError:
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await ctx.send('{}, you do not have a shop called **{}**.'.format(ctx.message.author.mention, shop))
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except NoLocationsInDatabase:
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await ctx.send('{}, you do have any shops in the database.'.format(ctx.message.author.mention))
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except EntryNameNotUniqueError:
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await ctx.send('{}, you have more than one shop in the database, please specify a shop name.'
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.format(ctx.message.author.mention))
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except DeleteEntryError:
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if shop is not None:
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await ctx.send('{}, **{}** does not sell **{}**.'.format(ctx.message.author.mention, shop, item))
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else:
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await ctx.send('{}, your shop does not sell **{}**.'.format(ctx.message.author.mention, item))
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def setup(bot):
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bot.add_cog(Delete_Commands(bot))
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@ -1,74 +0,0 @@
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from discord.ext import commands
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from GeoffreyApp.assets.bots.discord_bot.DiscordHelperFunctions import *
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class Edit_Commands:
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"""
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Commands for editing your stuff in Geoffrey.
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"""
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def __init__(self, bot):
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self.bot = bot
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@commands.command(pass_context=True)
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@commands.cooldown(5, 60, commands.BucketType.user)
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async def edit_pos(self, ctx, x_pos: int, z_pos: int, *args):
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"""
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Edits the position of a location
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?edit_pos [X Coordinate] [Z Coordinate] [Location Name]
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"""
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loc = get_name(args)
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try:
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loc_str = self.bot.bot_commands.edit_pos(x_pos, z_pos, loc, discord_uuid=ctx.message.author.id)
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await ctx.send(
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'{}, the following location has been updated: \n\n{}'.format(ctx.message.author.mention, loc_str))
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except LocationLookUpError:
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await ctx.send('{}, you do not have a location called **{}**.'.format(
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ctx.message.author.mention, loc))
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@commands.command(pass_context=True)
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@commands.cooldown(5, 60, commands.BucketType.user)
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async def edit_tunnel(self, ctx, tunnel_direction: str, tunnel_number: int, *args):
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"""
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Edits the tunnel of a location
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Directions: North South East West
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?edit_tunnel [Tunnel Direction] [Tunnel Number] [Location Name]
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"""
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loc = get_name(args)
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try:
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loc_str = self.bot.bot_commands.edit_tunnel(tunnel_direction, tunnel_number, loc,
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discord_uuid=ctx.message.author.id)
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await ctx.send(
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'{}, the following location has been updated: \n\n{}'.format(ctx.message.author.mention, loc_str))
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except LocationLookUpError:
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await ctx.send('{}, you do not have a location called **{}**.'.format(
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ctx.message.author.mention, loc))
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except InvalidTunnelError:
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await ctx.send(
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'{}, **{}** is an invalid tunnel direction.'.format(ctx.message.author.mention, tunnel_direction))
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@commands.command(pass_context=True)
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@commands.cooldown(5, 60, commands.BucketType.user)
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async def edit_name(self, ctx, new_name: str, current_name: str):
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"""
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Edits the name of a location
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||||
IF A NAME HAS SPACES IN IT YOU NEED TO WRAP IT IN QUOTATION MARKS. eg. "Cool Shop 123"
|
||||
?edit_name [New Name] [Current Name]
|
||||
"""
|
||||
try:
|
||||
loc_str = self.bot.bot_commands.edit_name(new_name, current_name, discord_uuid=ctx.message.author.id)
|
||||
|
||||
await ctx.send(
|
||||
'{}, the following location has been updated: \n\n{}'.format(ctx.message.author.mention, loc_str))
|
||||
except LocationLookUpError:
|
||||
await ctx.send('{}, you do not have a location called **{}**.'.format(
|
||||
ctx.message.author.mention, current_name))
|
||||
|
||||
|
||||
def setup(bot):
|
||||
bot.add_cog(Edit_Commands(bot))
|
|
@ -1,115 +0,0 @@
|
|||
from discord.ext import commands
|
||||
|
||||
from GeoffreyApp.assets.bots.discord_bot.DiscordHelperFunctions import *
|
||||
|
||||
|
||||
class Search_Commands:
|
||||
"""
|
||||
Commands to find stuff.
|
||||
"""
|
||||
|
||||
def __init__(self, bot):
|
||||
self.bot = bot
|
||||
|
||||
@commands.command(pass_context=True)
|
||||
@commands.cooldown(5, 60, commands.BucketType.user)
|
||||
async def find(self, ctx, *args):
|
||||
"""
|
||||
Finds all the locations matching the search term
|
||||
?find [Search]
|
||||
"""
|
||||
search = get_name(args)
|
||||
|
||||
if search is None:
|
||||
raise commands.UserInputError
|
||||
|
||||
result = self.bot.run_command("find_location", {"search": search})
|
||||
|
||||
await ctx.send(
|
||||
'{}, The following entries match **{}**:\n{}'.format(ctx.message.author.mention, search, result))
|
||||
|
||||
@commands.command(pass_context=True)
|
||||
@commands.cooldown(5, 60, commands.BucketType.user)
|
||||
async def tunnel(self, ctx, player: str):
|
||||
"""
|
||||
Finds all the tunnels a player owns
|
||||
?tunnel [Player]
|
||||
"""
|
||||
result = self.bot.run_command("tunnel", {"player_name": player})
|
||||
|
||||
await ctx.send(
|
||||
'{}, **{}** owns the following tunnel(s): \n{}'.format(ctx.message.author.mention, player, result))
|
||||
|
||||
@commands.command(pass_context=True)
|
||||
@commands.cooldown(5, 60, commands.BucketType.user)
|
||||
async def find_around(self, ctx, x_pos: int, z_pos: int, *args):
|
||||
"""
|
||||
Finds all the locations around a certain point.
|
||||
The radius defaults to 200 blocks if no value is given
|
||||
|
||||
Default dimension is the overworld
|
||||
?find_around [X Coordinate] [Z Coordinate] [Radius]
|
||||
"""
|
||||
radius = 200
|
||||
dimension = 'Overworld'
|
||||
|
||||
if len(args) > 0:
|
||||
radius = int(args[0])
|
||||
|
||||
base_string = self.bot.run_command("find_around", {"x_pos": x_pos, "z_pos": z_pos})
|
||||
|
||||
if len(base_string) != 0:
|
||||
await ctx.send('{}, the following locations(s) are within **{}** blocks of that point: \n {}'.format(
|
||||
ctx.message.author.mention, radius, base_string))
|
||||
else:
|
||||
await ctx.send('{}, there are no locations within {} blocks of that point'
|
||||
.format(ctx.message.author.mention, radius))
|
||||
|
||||
@commands.command(pass_context=True)
|
||||
@commands.cooldown(5, 60, commands.BucketType.user)
|
||||
async def selling(self, ctx, *args):
|
||||
"""
|
||||
Lists all the shops selling an item
|
||||
|
||||
?selling [item]
|
||||
"""
|
||||
item_name = get_name(args)
|
||||
|
||||
result = self.bot.run_command("selling", {"item_name": item_name})
|
||||
|
||||
item_listings = []
|
||||
for item in result:
|
||||
item_str = "{} {} for {}D".format(item["amount"], item["item_name"], item["price"])
|
||||
item_listings.append(item_str)
|
||||
|
||||
await ctx.send(
|
||||
'{}, the following shop(s) sell **{}**: \n{}'.format(ctx.message.author.mention, item_name, item_listings))
|
||||
|
||||
@commands.command(pass_context=True)
|
||||
@commands.cooldown(5, 60, commands.BucketType.user)
|
||||
async def info(self, ctx, *args):
|
||||
"""
|
||||
Displays info about a location.
|
||||
|
||||
If the location is a shop, it displays the shop's inventory
|
||||
?info [Location Name]
|
||||
"""
|
||||
loc = get_name(args)
|
||||
|
||||
info_str = self.bot.run_command("info", {"location_name": loc})
|
||||
await ctx.send(info_str)
|
||||
|
||||
@commands.command(pass_context=True)
|
||||
@commands.cooldown(5, 60, commands.BucketType.user)
|
||||
async def me(self, ctx):
|
||||
"""
|
||||
Displays all your locations in the database
|
||||
"""
|
||||
|
||||
loc_str = self.bot.run_command("info", {"discord_uuid": ctx.message.author.id})
|
||||
await ctx.send('{}, here are your location(s) in the database: \n {}'.format(ctx.message.author.mention,
|
||||
loc_str))
|
||||
|
||||
|
||||
def setup(bot):
|
||||
bot.add_cog(Search_Commands(bot))
|
|
@ -1 +0,0 @@
|
|||
|
Loading…
Reference in New Issue